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Wargs, also called vargs or more properly ''vargar'', are giant, magical wolves known for their intelligence and power. Though [[Achaeans|Imperials]] and other cultures see them as "evil," and there are many malevolent wargs of divine power, there are some wargs revered by the cultures of [[Northrim]].
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Wargs, also spelled worgs and sometimes called vargs or more properly ''vargar'', are giant wolves known for their intelligence and power. Though [[Achaeans|Imperials]] and other cultures see them as "evil," and there are many malevolent wargs of divine power, some wargs revered by the cultures of [[Northrim]].
  
The following passages are quoted from ''[[Midgard's Noblest Beasts]]'', written by an anonymous monk of [[Astra Aeterna]].
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The following passages are quoted from ''[[Midgard's Noblest Beasts]]'', written by an anonymous monk of [[Astra Aeterna]]. A note from [[Zacynthos of Arcadia]]: please do not take all of this monk's speculations to heart.
  
 
==Appearance==
 
==Appearance==
Wargs take on the appearance of enormous wolves, nearing, reaching, or even greatly exceeding the size of horses. Other than their great size, the primary difference in appearance between a warg and an ordinary wolf is their eyes. The eyes of a warg are incredibly bright and can be a wide variety of colors. Some say that the eyes of a warg lack pupils, solid in color and glowing with magic.
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Wargs take on the appearance of enormous wolves, nearing, reaching, or even greatly exceeding the size of horses. Other than their great size, the primary difference between a warg and an ordinary wolf is their eyes. The eyes of a warg are incredibly bright and can be a wide variety of colors. Some say that the eyes of a warg are entirely solid in color and glowing with magic.
 
==Culture==
 
==Culture==
It is unknown whether wargs truly have a "culture," but they are highly intelligent and capable of speech. Whether they have what one can consider a civilization and society remains unknown. The language of wargs is difficult, if not impossible, for creatures such as [[Men]] to master. However, wargs easily learn and speak other languages, such as those of Men and [[Alfar|elves]].
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It is said by some that wargs have a "culture." What this culture may be, however, no one knows. They are intelligent and capable of speech. This is not mimicry. Wargs speak the languages of Men and [[Alfar|elves]] as well as a bestial, guttural tongue that other creatures cannot replicate.
===Legends and Allegiances===
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===Legends===
Wargs are known throughout [[Northrim]] and are mentioned in numerous legends, occasionally used as mounts by some gods and [[Jotunn|jotnar]]. Despite this, it would seem most wargs do not take kindly to being used as mounts, and it has generally never been seen outside of legend. Wargs do not often interact with other creatures and rarely make pacts with anyone, as they are not naturally inclined to favor any particular mortal creature over another. However, it is not unheard of for some warg packs to befriend [[Wood Elf|wood elves]], while others may align themselves with some of the [[Chaos Race|Chaos races]], such as [[Goblin|goblins]], though never as mounts.
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Wargs are known throughout [[Northrim]] and are mentioned in numerous legends, occasionally used as mounts by some gods and [[Jotunn|jotnar]]. The greatest of the wargs include the terrible monster-gods [[Fenrir]], [[Hati and Skoll|Hati, and Sköll]], who according to prophecy will side with the [[Army of Chaos|forces of Chaos]] at the coming of [[Ragnarok]]. Because of this, wargs are generally thought of as evil creatures, though the people of Northrim dispute this. [[Odin]]'s wolves [[Geri and Freki]] might also be wargs, and they are considered forces of good. Many Nordling tales also exist of other benevolent wargs.
 
 
The greatest of the wargs include the terrible monster-gods [[Fenrir]], [[Hati and Skoll|Hati, and Sköll]], who according to prophecy will side with the [[Army of Chaos|forces of Chaos]] at the coming of [[Ragnarok]]. Because of this, wargs are generally thought of as evil creatures, though not all are inherently so. [[Odin]]'s wolves [[Geri and Freki]] might also be wargs, and they are considered forces of good.
 
 
===Wolves and Werewolves===
 
===Wolves and Werewolves===
It is unknown how much relation - if any - wargs have to werewolves, or even to wolves, in spite of sharing their general appearance. Men tell stories of how wargs and werewolves are the same thing, often referring to them interchangeably in spite of their apparent differences. Some say that werewolves and wargs are naturally drawn to each other and that wargs can command wolves, but none of this is known. However, like any other [[:Category:Wolf-kin|wolf-kin]], all wargs will immediately answer the call of [[The Six|the Six]].
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It is unknown how much relation - if any - wargs have to werewolves, or even to wolves, in spite of sharing their general appearance. Some speculate wargs are [[Werewolf|werewolves]]. Others say that werewolves and wargs are naturally drawn to each other and that wargs can command wolves. However, like any other [[:Category:Wolf-kin|wolf-kin]], all wargs will immediately answer the call of [[The Six|the Six]].
 
==Abilities==
 
==Abilities==
As discussed, all wargs are highly intelligent and capable of speech, including all the languages of Men, should they learn them. The true range of abilities of wargs is unknown. It is claimed that wargs (as some legends claim of wolves and werewolves) have the ability to temporarily silence a man's voice with a glance. Indeed, it may be true that - like all other intelligent creatures - some wargs are born with [[Arcane Magic|the Gift]]. Otherwise, their abilities vary between individuals, but they are not known to frequently make use of magic. The most feared of their abilities is very simple: their sheer power. As one would expect of giant wolves, wargs are immensely strong and agile, and coupled with their cunning equal to or perhaps even surpassing Men, even one warg is an incredibly dangerous foe.
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Like werewolves, wargs will swallow men whole and alive. Likewise, wargs possess the same ability as all wolfish creatures that they may temporarily silence a man's voice with a glance. Even one warg is an impossibly dangerous foe, and no man should attempt to face one. Instead, such work should be left in the capable hands of expert monster hunters, such as the [[Venatori]].
  
 
[[Category:Monsters]][[Category:Magical Beasts]][[Category:Wolf-kin]]
 
[[Category:Monsters]][[Category:Magical Beasts]][[Category:Wolf-kin]]

Latest revision as of 19:45, 19 August 2022

Wargs, also spelled worgs and sometimes called vargs or more properly vargar, are giant wolves known for their intelligence and power. Though Imperials and other cultures see them as "evil," and there are many malevolent wargs of divine power, some wargs revered by the cultures of Northrim.

The following passages are quoted from Midgard's Noblest Beasts, written by an anonymous monk of Astra Aeterna. A note from Zacynthos of Arcadia: please do not take all of this monk's speculations to heart.

Appearance

Wargs take on the appearance of enormous wolves, nearing, reaching, or even greatly exceeding the size of horses. Other than their great size, the primary difference between a warg and an ordinary wolf is their eyes. The eyes of a warg are incredibly bright and can be a wide variety of colors. Some say that the eyes of a warg are entirely solid in color and glowing with magic.

Culture

It is said by some that wargs have a "culture." What this culture may be, however, no one knows. They are intelligent and capable of speech. This is not mimicry. Wargs speak the languages of Men and elves as well as a bestial, guttural tongue that other creatures cannot replicate.

Legends

Wargs are known throughout Northrim and are mentioned in numerous legends, occasionally used as mounts by some gods and jotnar. The greatest of the wargs include the terrible monster-gods Fenrir, Hati, and Sköll, who according to prophecy will side with the forces of Chaos at the coming of Ragnarok. Because of this, wargs are generally thought of as evil creatures, though the people of Northrim dispute this. Odin's wolves Geri and Freki might also be wargs, and they are considered forces of good. Many Nordling tales also exist of other benevolent wargs.

Wolves and Werewolves

It is unknown how much relation - if any - wargs have to werewolves, or even to wolves, in spite of sharing their general appearance. Some speculate wargs are werewolves. Others say that werewolves and wargs are naturally drawn to each other and that wargs can command wolves. However, like any other wolf-kin, all wargs will immediately answer the call of the Six.

Abilities

Like werewolves, wargs will swallow men whole and alive. Likewise, wargs possess the same ability as all wolfish creatures that they may temporarily silence a man's voice with a glance. Even one warg is an impossibly dangerous foe, and no man should attempt to face one. Instead, such work should be left in the capable hands of expert monster hunters, such as the Venatori.