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		<id>http://wulfgard.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Spiritual_Magic</id>
		<title>Spiritual Magic - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://wulfgard.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Spiritual_Magic"/>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Spiritual_Magic&amp;action=history"/>
		<updated>2026-04-27T00:06:42Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.28.0</generator>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Spiritual_Magic&amp;diff=5822&amp;oldid=prev</id>
		<title>Maverick-Werewolf at 22:32, 12 April 2022</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Spiritual_Magic&amp;diff=5822&amp;oldid=prev"/>
				<updated>2022-04-12T22:32:22Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:32, 12 April 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Practitioners==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Practitioners==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some creatures such as certain types of [[Alfar|elves]] have some innate spiritual magic (in the case of the [[Wood Elves|wood elves]], from their connection with the [[Vanir]] and the spirits of nature), but most may only access the spirit world through intense spiritual meditation. Practitioners of spiritual magic can use their power to communicate with the spirits of plants, animals, the land itself, or with the spirits of men, especially the deceased who cannot pass to the afterlife. While some may only speak with these spirits, others may influence them and use their powers to their advantage. Practitioners of spiritual magic often serve as priests in certain cultures. These individuals are usually known as shamans or druids.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some creatures such as certain types of [[Alfar|elves]] have some &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;slight &lt;/ins&gt;innate spiritual magic (in the case of the [[Wood Elves|wood elves]], from their connection with the [[Vanir]] and the spirits of nature), but most may only access the spirit world through intense spiritual meditation. Practitioners of spiritual magic can use their power to communicate with the spirits of plants, animals, the land itself, or with the spirits of men, especially the deceased who cannot pass to the afterlife. While some may only speak with these spirits, others may influence them and use their powers to their advantage. Practitioners of spiritual magic often serve as priests in certain cultures. These individuals are usually known as shamans or druids.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Powers==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Powers==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maverick-Werewolf</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Spiritual_Magic&amp;diff=5308&amp;oldid=prev</id>
		<title>Maverick-Werewolf at 23:59, 19 July 2016</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Spiritual_Magic&amp;diff=5308&amp;oldid=prev"/>
				<updated>2016-07-19T23:59:27Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:59, 19 July 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By communing with the spirits of the dead, they can see into the past and make prophecies about the future. By communing with the spirit of a mountain, a plant, or a river, they can influence them to create avalanches, entangling vines, or floods. Those that commune with the spirits of animals and nature can communicate with the plants and speak with the animals.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By communing with the spirits of the dead, they can see into the past and make prophecies about the future. By communing with the spirit of a mountain, a plant, or a river, they can influence them to create avalanches, entangling vines, or floods. Those that commune with the spirits of animals and nature can communicate with the plants and speak with the animals.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Magic]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Magic]][[Category:Types of &lt;/ins&gt;Magic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maverick-Werewolf</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Spiritual_Magic&amp;diff=415&amp;oldid=prev</id>
		<title>Maverick-Werewolf: Created page with &quot;Spiritual magic is the power to interact with the spirit world - to communicate with and control the spirits that inhabit men or nature itself. ==Practitioners==  Some creatur...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Spiritual_Magic&amp;diff=415&amp;oldid=prev"/>
				<updated>2014-05-16T02:57:57Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Spiritual magic is the power to interact with the spirit world - to communicate with and control the spirits that inhabit men or nature itself. ==Practitioners==  Some creatur...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Spiritual magic is the power to interact with the spirit world - to communicate with and control the spirits that inhabit men or nature itself.&lt;br /&gt;
==Practitioners==&lt;br /&gt;
&lt;br /&gt;
Some creatures such as certain types of [[Alfar|elves]] have some innate spiritual magic (in the case of the [[Wood Elves|wood elves]], from their connection with the [[Vanir]] and the spirits of nature), but most may only access the spirit world through intense spiritual meditation. Practitioners of spiritual magic can use their power to communicate with the spirits of plants, animals, the land itself, or with the spirits of men, especially the deceased who cannot pass to the afterlife. While some may only speak with these spirits, others may influence them and use their powers to their advantage. Practitioners of spiritual magic often serve as priests in certain cultures. These individuals are usually known as shamans or druids.&lt;br /&gt;
==Powers==&lt;br /&gt;
&lt;br /&gt;
By communing with the spirits of the dead, they can see into the past and make prophecies about the future. By communing with the spirit of a mountain, a plant, or a river, they can influence them to create avalanches, entangling vines, or floods. Those that commune with the spirits of animals and nature can communicate with the plants and speak with the animals.&lt;br /&gt;
&lt;br /&gt;
[[Category:Magic]]&lt;/div&gt;</summary>
		<author><name>Maverick-Werewolf</name></author>	</entry>

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