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		<id>http://wulfgard.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Shambling_Dead</id>
		<title>Shambling Dead - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://wulfgard.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Shambling_Dead"/>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Shambling_Dead&amp;action=history"/>
		<updated>2026-04-27T00:07:30Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Shambling_Dead&amp;diff=6165&amp;oldid=prev</id>
		<title>Maverick-Werewolf at 19:28, 18 November 2022</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Shambling_Dead&amp;diff=6165&amp;oldid=prev"/>
				<updated>2022-11-18T19:28:03Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:28, 18 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Nature==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Nature==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The shambling dead are abominations of dark magic and do not possess a true soul. They are animated only by demonic creations that mock souls and thus lack any of their power or intellect. Thus, shambling dead are slow moving and have no minds. They are so thoughtless that they will batter themselves to pieces upon a wall if they cannot reach their prey. They exist only to follow the commands of their master that animated them. Only mortal flesh, such as those of [[Men]] and animals, can become undead. Animation of inanimate matter can only be achieved through ancient [[Runic Magic|runic magic]] to create [[Golem|golems]]. [[Alfar|Elves]] have never been known to become any form of undead, and their bodies cannot be reanimated using soul mockeries.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The shambling dead are abominations of dark magic and do not possess a true soul. They are animated only by demonic creations that mock souls and thus lack any of their power or intellect. Thus, shambling dead are slow moving and have no minds. They are so thoughtless that they will batter themselves to pieces upon a wall if they cannot reach their prey. They exist only &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to crave flesh and &lt;/ins&gt;to follow the commands of their master that animated them. Only mortal flesh, such as those of [[Men]] and animals, can become undead. Animation of inanimate matter can only be achieved through ancient [[Runic Magic|runic magic]] to create [[Golem|golems]]. [[Alfar|Elves]] have never been known to become any form of undead, and their bodies cannot be reanimated using soul mockeries.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, despite having no soul, shambling dead are strong and almost impossible to stop through any conventional means. Dear reader, if you have somehow encountered the animated dead, please contact the [[Knights Templar]] or the [[Venatori]] immediately to excise the area. Do not attempt to defeat such creatures on your own, or you will surely perish.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, despite having no soul, shambling dead are strong and almost impossible to stop through any conventional means. Dear reader, if you have somehow encountered the animated dead, please contact the [[Knights Templar]] or the [[Venatori]] immediately to excise the area. Do not attempt to defeat such creatures on your own, or you will surely perish.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Monsters]][[Category:Undead]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Monsters]][[Category:Undead]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maverick-Werewolf</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Shambling_Dead&amp;diff=6159&amp;oldid=prev</id>
		<title>Maverick-Werewolf at 18:20, 6 November 2022</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Shambling_Dead&amp;diff=6159&amp;oldid=prev"/>
				<updated>2022-11-06T18:20:22Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:20, 6 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot; &gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The shambling dead are abominations of dark magic and do not possess a true soul. They are animated only by demonic creations that mock souls and thus lack any of their power or intellect. Thus, shambling dead are slow moving and have no minds. They are so thoughtless that they will batter themselves to pieces upon a wall if they cannot reach their prey. They exist only to follow the commands of their master that animated them. Only mortal flesh, such as those of [[Men]] and animals, can become undead. Animation of inanimate matter can only be achieved through ancient [[Runic Magic|runic magic]] to create [[Golem|golems]]. [[Alfar|Elves]] have never been known to become any form of undead, and their bodies cannot be reanimated using soul mockeries.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The shambling dead are abominations of dark magic and do not possess a true soul. They are animated only by demonic creations that mock souls and thus lack any of their power or intellect. Thus, shambling dead are slow moving and have no minds. They are so thoughtless that they will batter themselves to pieces upon a wall if they cannot reach their prey. They exist only to follow the commands of their master that animated them. Only mortal flesh, such as those of [[Men]] and animals, can become undead. Animation of inanimate matter can only be achieved through ancient [[Runic Magic|runic magic]] to create [[Golem|golems]]. [[Alfar|Elves]] have never been known to become any form of undead, and their bodies cannot be reanimated using soul mockeries.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, despite having no soul, shambling dead are strong and almost impossible to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;kill&amp;quot; &lt;/del&gt;through any conventional means. Dear reader, if you have somehow encountered the animated dead, please contact the [[Knights Templar]] or the [[Venatori]] immediately &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and do &lt;/del&gt;not attempt to defeat such creatures on your own, or you will surely perish.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, despite having no soul, shambling dead are strong and almost impossible to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stop &lt;/ins&gt;through any conventional means. Dear reader, if you have somehow encountered the animated dead, please contact the [[Knights Templar]] or the [[Venatori]] immediately &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to excise the area. Do &lt;/ins&gt;not attempt to defeat such creatures on your own, or you will surely perish.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Monsters]][[Category:Undead]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Monsters]][[Category:Undead]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maverick-Werewolf</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Shambling_Dead&amp;diff=6158&amp;oldid=prev</id>
		<title>Maverick-Werewolf at 18:17, 6 November 2022</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Shambling_Dead&amp;diff=6158&amp;oldid=prev"/>
				<updated>2022-11-06T18:17:17Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:17, 6 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Nature==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Nature==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The shambling dead do not possess a true soul. They are animated only by demonic creations that mock souls and thus lack any of their power or intellect. Thus, shambling dead are slow moving and have no minds. They are so thoughtless that they will batter themselves to pieces upon a wall if they cannot reach their prey. They exist only to follow the commands of their master that animated them. Only mortal flesh, such as those of [[Men]] and animals, can become undead. Animation of inanimate matter can only be achieved through ancient [[Runic Magic|runic magic]] to create [[Golem|golems]]. [[Alfar|Elves]] have never been known to become any form of undead, and their bodies cannot be reanimated using soul mockeries.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The shambling dead &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are abominations of dark magic and &lt;/ins&gt;do not possess a true soul. They are animated only by demonic creations that mock souls and thus lack any of their power or intellect. Thus, shambling dead are slow moving and have no minds. They are so thoughtless that they will batter themselves to pieces upon a wall if they cannot reach their prey. They exist only to follow the commands of their master that animated them. Only mortal flesh, such as those of [[Men]] and animals, can become undead. Animation of inanimate matter can only be achieved through ancient [[Runic Magic|runic magic]] to create [[Golem|golems]]. [[Alfar|Elves]] have never been known to become any form of undead, and their bodies cannot be reanimated using soul mockeries.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, despite having no soul, shambling dead are strong and almost impossible to &amp;quot;kill&amp;quot; through any conventional means. Dear reader, if you have somehow encountered the animated dead, please contact the [[Knights Templar]] or the [[Venatori]] immediately and do not attempt to defeat such creatures on your own, or you will surely perish.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, despite having no soul, shambling dead are strong and almost impossible to &amp;quot;kill&amp;quot; through any conventional means. Dear reader, if you have somehow encountered the animated dead, please contact the [[Knights Templar]] or the [[Venatori]] immediately and do not attempt to defeat such creatures on your own, or you will surely perish.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Monsters]][[Category:Undead]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Monsters]][[Category:Undead]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maverick-Werewolf</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Shambling_Dead&amp;diff=6157&amp;oldid=prev</id>
		<title>Maverick-Werewolf at 18:16, 6 November 2022</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Shambling_Dead&amp;diff=6157&amp;oldid=prev"/>
				<updated>2022-11-06T18:16:44Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:16, 6 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shambling dead, called by almost innumerable names across every land, are slow and mindless [[undead]]. They are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/del&gt;corpses animated by [[Demonic Magic|demonic]] mockeries of true souls.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shambling dead, called by almost innumerable names across every land, are slow and mindless [[undead]]. They are corpses animated by [[Demonic Magic|demonic]] mockeries of true souls.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Much of this article is taken from excerpts of ''[[Works of Grigore Summers|Vita Mortis]]'' by [[Grigore Summers]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Much of this article is taken from excerpts of ''[[Works of Grigore Summers|Vita Mortis]]'' by [[Grigore Summers]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;WIP&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==Appearance==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Shambling dead are raised from corpses in any point of decay. Some may be fleshless skeletons. Others may be newly dead. Others may be old and brittle dead raised from a graveyard or crypt that still bear some rotting flesh. Unlike their [[revenant]] counterparts, the flesh that shambling dead desire to consume does not actually regenerate their bodies, so their appearance does not change regardless of their actions.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Nature==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Nature==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Using [[Demonic Magic|dark magic]], &lt;/del&gt;dead &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bodies can be infused with the &lt;/del&gt;demonic &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mockery &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a soul&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reanimated &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;forced &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;do &lt;/del&gt;their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;creator's bidding&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Corpses can be reanimated at any stage &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;degradation&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;whether newly-killed or only skeletons&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but only human and animal flesh &lt;/del&gt;can become undead. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The animation &lt;/del&gt;of inanimate matter can only be achieved through ancient [[Runic Magic|runic magic]] to create [[Golem|golems]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The shambling &lt;/ins&gt;dead &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;do not possess a true soul. They are animated only by &lt;/ins&gt;demonic &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;creations that mock souls and thus lack any &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their power or intellect. Thus&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shambling dead are slow moving &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have no minds. They are so thoughtless that they will batter themselves &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pieces upon a wall if they cannot reach &lt;/ins&gt;their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;prey&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They exist only to follow the commands &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their master that animated them. Only mortal flesh&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;such as those of [[Men]] and animals&lt;/ins&gt;, can become undead. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Animation &lt;/ins&gt;of inanimate matter can only be achieved through ancient [[Runic Magic|runic magic]] to create [[Golem|golems]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. [[Alfar|Elves]] have never been known to become any form of undead, and their bodies cannot be reanimated using soul mockeries&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shambling &lt;/del&gt;dead are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;always slow-moving&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and they &lt;/del&gt;have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;no free will of their own&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;existing only to carry out &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bidding of their master. This is because they are powered not by true souls, but by mockeries of souls created by demons. Undead powered by true souls are &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Revenants&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, which are faster and stronger. Still, &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;soulless &amp;quot;shambling dead&amp;quot; are surprisingly strong &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;difficult &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;kill&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;since they must be entirely dismembered and then purged with sunlight &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;holy power in order to completely cease to exist. In most cases they &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also fall if their necromancer master is killed&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;However, despite having no soul, shambling &lt;/ins&gt;dead are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;strong and almost impossible to &amp;quot;kill&amp;quot; through any conventional means. Dear reader&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if you &lt;/ins&gt;have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;somehow encountered the animated dead&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;please contact &lt;/ins&gt;the [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Knights Templar&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Venatori]] immediately &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;do not attempt &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;defeat such creatures on your own&lt;/ins&gt;, or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;surely perish&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Monsters]][[Category:Undead]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Monsters]][[Category:Undead]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maverick-Werewolf</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Shambling_Dead&amp;diff=6154&amp;oldid=prev</id>
		<title>Maverick-Werewolf at 02:17, 6 November 2022</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Shambling_Dead&amp;diff=6154&amp;oldid=prev"/>
				<updated>2022-11-06T02:17:06Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:17, 6 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shambling &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dead &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the weakest type of &lt;/del&gt;[[undead]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;created &lt;/del&gt;by [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;necromancers&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;demons&lt;/del&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shambling &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dead, called by almost innumerable names across every land, &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;slow and mindless &lt;/ins&gt;[[undead]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. They are a corpses animated &lt;/ins&gt;by [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Demonic Magic|demonic]] mockeries of true souls.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Much of this article is taken from excerpts of ''[[Works of Grigore Summers|Vita Mortis&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'' by &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Grigore Summers&lt;/ins&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;WIP&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Nature==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Nature==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maverick-Werewolf</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Shambling_Dead&amp;diff=5855&amp;oldid=prev</id>
		<title>Maverick-Werewolf at 15:24, 13 April 2022</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Shambling_Dead&amp;diff=5855&amp;oldid=prev"/>
				<updated>2022-04-13T15:24:26Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 15:24, 13 April 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Nature==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Nature==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Using [[Demonic Magic|dark magic]], dead bodies can be infused with the demonic mockery of a soul, reanimated and forced to do their creator's bidding. Corpses can be reanimated at any stage of degradation, whether newly-killed or only skeletons, but only human and animal flesh can become undead. The animation of inanimate matter can only be achieved through ancient [[Runic Magic|runic magic]]. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Using [[Demonic Magic|dark magic]], dead bodies can be infused with the demonic mockery of a soul, reanimated and forced to do their creator's bidding. Corpses can be reanimated at any stage of degradation, whether newly-killed or only skeletons, but only human and animal flesh can become undead. The animation of inanimate matter can only be achieved through ancient [[Runic Magic|runic magic&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] to create [[Golem|golems&lt;/ins&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shambling dead are always slow-moving, and they have no free will of their own, existing only to carry out the bidding of their master. This is because they are powered not by true souls, but by mockeries of souls created by demons. Undead powered by true souls are [[Revenants]], which are faster and stronger. Still, the soulless &amp;quot;shambling dead&amp;quot; are surprisingly strong and difficult to kill, since they must be entirely dismembered and then purged with sunlight or holy power in order to completely cease to exist. In most cases they will also fall if their necromancer master is killed.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shambling dead are always slow-moving, and they have no free will of their own, existing only to carry out the bidding of their master. This is because they are powered not by true souls, but by mockeries of souls created by demons. Undead powered by true souls are [[Revenants]], which are faster and stronger. Still, the soulless &amp;quot;shambling dead&amp;quot; are surprisingly strong and difficult to kill, since they must be entirely dismembered and then purged with sunlight or holy power in order to completely cease to exist. In most cases they will also fall if their necromancer master is killed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Monsters]][[Category:Undead]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Monsters]][[Category:Undead]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maverick-Werewolf</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Shambling_Dead&amp;diff=308&amp;oldid=prev</id>
		<title>Saber-Scorpion at 01:54, 16 May 2014</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Shambling_Dead&amp;diff=308&amp;oldid=prev"/>
				<updated>2014-05-16T01:54:32Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:54, 16 May 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shambling Dead are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/del&gt;type of [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Undead|&lt;/del&gt;undead]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, among the weakest &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;most common, relatively speaking&lt;/del&gt;. Using [[Demonic Magic|dark magic]], dead bodies can be infused with the demonic mockery of a soul, reanimated and forced to do their creator's bidding. Corpses can be reanimated at any stage of degradation, whether newly-killed or only skeletons, but only human and animal flesh can become undead. The animation of inanimate matter can only be achieved through ancient [[Runic Magic|runic magic]]. Shambling dead are always slow-moving, but are surprisingly strong and difficult to kill, since they must be entirely dismembered and then purged with sunlight or holy power. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shambling dead are only created by necromancers&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shambling Dead are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the weakest &lt;/ins&gt;type of [[undead]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;created by [[necromancers]] &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[demons]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==Nature==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Using [[Demonic Magic|dark magic]], dead bodies can be infused with the demonic mockery of a soul, reanimated and forced to do their creator's bidding. Corpses can be reanimated at any stage of degradation, whether newly-killed or only skeletons, but only human and animal flesh can become undead. The animation of inanimate matter can only be achieved through ancient [[Runic Magic|runic magic]]. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shambling dead are always slow-moving&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and they have no free will of their own, existing only to carry out the bidding of their master. This is because they are powered not by true souls&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;by mockeries of souls created by demons. Undead powered by true souls are [[Revenants]], which are faster and stronger. Still, the soulless &amp;quot;shambling dead&amp;quot; &lt;/ins&gt;are surprisingly strong and difficult to kill, since they must be entirely dismembered and then purged with sunlight or holy power &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in order to completely cease to exist&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In most cases they will also fall if their necromancer master is killed&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Monsters]][[Category:Undead]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Monsters]][[Category:Undead]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Saber-Scorpion</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Shambling_Dead&amp;diff=287&amp;oldid=prev</id>
		<title>Saber-Scorpion: Created page with &quot;Shambling Dead are a type of undead, among the weakest and most common, relatively speaking. Using dark magic, dead bodies can be infused with the...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Shambling_Dead&amp;diff=287&amp;oldid=prev"/>
				<updated>2014-05-16T01:43:14Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Shambling Dead are a type of &lt;a href=&quot;/wiki/index.php?title=Undead&quot; title=&quot;Undead&quot;&gt;undead&lt;/a&gt;, among the weakest and most common, relatively speaking. Using &lt;a href=&quot;/wiki/index.php?title=Demonic_Magic&quot; title=&quot;Demonic Magic&quot;&gt;dark magic&lt;/a&gt;, dead bodies can be infused with the...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Shambling Dead are a type of [[Undead|undead]], among the weakest and most common, relatively speaking. Using [[Demonic Magic|dark magic]], dead bodies can be infused with the demonic mockery of a soul, reanimated and forced to do their creator's bidding. Corpses can be reanimated at any stage of degradation, whether newly-killed or only skeletons, but only human and animal flesh can become undead. The animation of inanimate matter can only be achieved through ancient [[Runic Magic|runic magic]]. Shambling dead are always slow-moving, but are surprisingly strong and difficult to kill, since they must be entirely dismembered and then purged with sunlight or holy power. Shambling dead are only created by necromancers.&lt;br /&gt;
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[[Category:Monsters]][[Category:Undead]]&lt;/div&gt;</summary>
		<author><name>Saber-Scorpion</name></author>	</entry>

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