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		<id>http://wulfgard.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Familiar</id>
		<title>Familiar - Revision history</title>
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		<updated>2026-04-27T00:06:24Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Familiar&amp;diff=5440&amp;oldid=prev</id>
		<title>Saber-Scorpion at 22:31, 6 March 2017</title>
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				<updated>2017-03-06T22:31:12Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:31, 6 March 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Familiars, or familiar spirits, are spiritual counterparts belonging to most beings with a [[soul]], including - but certainly not limited to - [[Men]], [[Alfar|Elves]], and [[Dvergar|Dwarves]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Familiars, or familiar spirits, are spiritual counterparts belonging to most beings with a [[soul]], including - but certainly not limited to - [[Men]], [[Alfar|Elves]], and [[Dvergar|Dwarves]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Nature &amp;amp; Appearance==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Nature &amp;amp; Appearance==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Familiars exist within the [[Spirit Realm]], a world parallel to [[Midgard]], existing in tandem with the world of mortals. Every mortal soul in Midgard has a familiar counterpart in the spirit realm. They are connected with someone's soul from the moment that person is born, and they share their &amp;quot;master's&amp;quot; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;exact personality and feelings &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;though they do &lt;/del&gt;not &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;always match their &amp;quot;master's&amp;quot; sex)&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;the familiar can always hear the thoughts of their counterpart in the mortal realm, even when they are not present.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Familiars exist within the [[Spirit Realm]], a world parallel to [[Midgard]], existing in tandem with the world of mortals. Every mortal soul in Midgard has a familiar counterpart in the spirit realm. They are connected with someone's soul from the moment that person is born, and they share their &amp;quot;master's&amp;quot; (not &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an entirely accurate term&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;one most often used) personality traits. The &lt;/ins&gt;familiar can always hear the thoughts of their counterpart in the mortal realm, even when they are not present.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/del&gt;familiar &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is not named or commanded by its mortal &lt;/del&gt;master&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; they &lt;/del&gt;have their own names and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;follow &lt;/del&gt;their own &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;orders&lt;/del&gt;. The familiar and their &amp;quot;master&amp;quot; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(a rather inaccurate term, but one most often used, nonetheless) &lt;/del&gt;are equals, and the familiar chooses whether or not to obey and whether it will come when summoned.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Despite their innate connection, &lt;/ins&gt;familiar &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;spirits are separate entities from their &lt;/ins&gt;master&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. They &lt;/ins&gt;have their own names and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are capable of acting on &lt;/ins&gt;their own &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;accord&lt;/ins&gt;. The familiar and their &amp;quot;master&amp;quot; are equals &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in their relationship&lt;/ins&gt;, and the familiar chooses whether or not to obey and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;even &lt;/ins&gt;whether it will come when summoned.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;All &lt;/del&gt;familiars take the form of an ordinary animal, not a magical creature or anything humanoid&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, that &lt;/del&gt;reflects elements of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;personality &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;found in their &amp;quot;masters,&amp;quot; or their counterparts in the mortal world&lt;/del&gt;. Thus, familiars range in size and shape from the smallest beetle to the largest tiger, depending upon both &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;where their &amp;quot;master&amp;quot; is from &lt;/del&gt;(familiars &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;only &lt;/del&gt;take the shape of an animal native &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to the &lt;/del&gt;region &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of their mortal counterpart; for instance, a [[Nordling]] would never have a tiger familiar&lt;/del&gt;), and depending upon the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;behavior and &lt;/del&gt;character of their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/del&gt;master.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Nearly all &lt;/ins&gt;familiars take the form of an ordinary animal, not a magical creature or anything humanoid&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. The type of animal usually &lt;/ins&gt;reflects elements of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their master's &lt;/ins&gt;personality. Thus, familiars range in size and shape from the smallest beetle to the largest tiger, depending upon both &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;location &lt;/ins&gt;(familiars &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;typically &lt;/ins&gt;take the shape of an animal &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;from their master's &lt;/ins&gt;native region), and depending upon the character of their master.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The wisest of shamans can read an individual and know their familiar spirit well before that familiar is summoned, if it ever is. Knowing someone's familiar spirit &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is essentially receiving a look into their true character, the very makeup of their soul, and it &lt;/del&gt;can be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unmatched &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;terms of finding someone's &lt;/del&gt;true nature. For instance, if someone who seems trustworthy has a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;vulture &lt;/del&gt;for a familiar, it may be time to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reassess their character&lt;/del&gt;. However, it is also true that many familiars are terribly misjudged, and thus one should only trust a knowledgeable shaman to interpret whether someone having a rat familiar means they are intelligent and enduring, or if they are a cowardly betrayer, or possibly both.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The wisest of shamans can read an individual and know their familiar spirit well before that familiar is summoned, if it ever is. Knowing someone's familiar spirit can be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;useful &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;assessing the &lt;/ins&gt;true nature &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of their character&lt;/ins&gt;. For instance, if someone who seems trustworthy has a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;serpent &lt;/ins&gt;for a familiar, it may be time to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reevaluate them&lt;/ins&gt;. However, it is also true that many familiars are terribly misjudged, and thus one should only trust a knowledgeable shaman to interpret whether someone having a rat familiar means they are intelligent and enduring, or if they are a cowardly betrayer, or possibly both.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Abilities==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Abilities==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A familiar spirit's abilities are, essentially, the same as any ordinary animal of their type, but with incredible and uncanny intelligence on the same level as their &amp;quot;master.&amp;quot; However, the bond between the familiar and his or her &amp;quot;master&amp;quot; allows them to communicate in ways no other creatures can. The &amp;quot;master&amp;quot; and the familiar can communicate to each other through their souls, not unlike a form of telepathy, and they can hear each other's thoughts. The familiar cannot communicate with anyone else in this way, however, nor can they speak aloud.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A familiar spirit's abilities are, essentially, the same as any ordinary animal of their type, but with incredible and uncanny intelligence on the same level as their &amp;quot;master.&amp;quot; However, the bond between the familiar and his or her &amp;quot;master&amp;quot; allows them to communicate in ways no other creatures can. The &amp;quot;master&amp;quot; and the familiar can communicate to each other through their souls, not unlike a form of telepathy, and they can hear each other's thoughts. The familiar cannot communicate with anyone else in this way, however, nor can they speak aloud.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Summoning==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Summoning==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In order to summon one's familiar, the person must &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first enter &lt;/del&gt;the spirit realm using [[Spiritual Magic]], whether through their own means or with the aid of a shaman or druid. The person need only request, in his or her mind, for their familiar to come to them. If the familiar is willing, they will appear, and the two must make an agreement regarding whether the familiar is willing to be summoned to the mortal realm. However, not all familiars come when called, particularly if they dislike the manner in which their &amp;quot;master&amp;quot; addresses them, and often it can take several visits and a considerable amount of coaxing for one's familiar to answer their call &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(this also varies considerably based on the individual's personality). If the familiar agrees to be summoned, the &amp;quot;master&amp;quot; will find their familiar present with them in the mortal realm when they exit their trance&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In some cases, summoning a familiar spirit may not even be necessary. Sometimes, a person's familiar actually seeks them out, especially if they are strong of spirit. Many people may be accompanied by their familiar without even realizing it, in the form of a pet or animal friend, and they simply do not know how to communicate with them. They may go their whole lives accompanied by their familiar in various forms but never realize it.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In order to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;directly &lt;/ins&gt;summon one's familiar, the person must &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be able to reach into &lt;/ins&gt;the spirit realm using [[Spiritual Magic]], whether through their own means or with the aid of a shaman or druid. The person need only request, in his or her mind, for their familiar to come to them. If the familiar is willing, they will appear, and the two must make an agreement regarding whether the familiar is willing to be summoned to the mortal realm. However, not all familiars come when called, particularly if they dislike the manner in which their &amp;quot;master&amp;quot; addresses them, and often it can take several visits and a considerable amount of coaxing for one's familiar to answer their call.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Death===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Death===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When a familiar spirit is killed in the mortal realm, they are cast back into the spirit realm until they recover their strength, at which point they can (if they are willing) be resummoned &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;again&lt;/del&gt;. However, when a familiar is &amp;quot;killed&amp;quot; (temporarily banished back to the spirit realm) in Midgard, their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/del&gt;master&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; &lt;/del&gt;also suffers a terrible blow to their own soul, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;considerably &lt;/del&gt;weakening them for so long as the familiar is still recovering in the spirit world.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When a familiar spirit is killed in the mortal realm, they are cast back into the spirit realm until they recover their strength, at which point they can (if they are willing) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;return or &lt;/ins&gt;be resummoned. However, when a familiar is &amp;quot;killed&amp;quot; (temporarily banished back to the spirit realm) in Midgard, their master also suffers a terrible blow to their own soul, weakening them for so long as the familiar is still recovering in the spirit world. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Even individuals who do not realize that an animal is their familiar will suffer spiritual and emotional trauma when that animal is killed.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Anchors===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Anchors===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Many individuals who summon their familiar spirit enchant certain items to become anchors for their familiar. Most anything can be made into a familiar's anchor. Using the anchor, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/del&gt;master&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; &lt;/del&gt;can summon or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unsummon &lt;/del&gt;their familiar spirit &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;at will &lt;/del&gt;- though, of course, the familiar still needs to be willing to answer that call. Using anchors allows the summoner to dismiss or summon their familiar as convenient, in hopes of avoiding their familiar being &amp;quot;killed&amp;quot; in the mortal realm.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Many individuals who summon their familiar spirit enchant certain items to become anchors for their familiar. Most anything can be made into a familiar's anchor. Using the anchor, the master can summon or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dismiss &lt;/ins&gt;their familiar spirit &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;more easily through a direct connection &lt;/ins&gt;- though, of course, the familiar still needs to be willing to answer that call. Using anchors allows the summoner to dismiss or summon their familiar as convenient, in hopes of avoiding their familiar being &amp;quot;killed&amp;quot; in the mortal realm.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Magic]][[Category:Magical Beasts]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Magic]][[Category:Magical Beasts]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Saber-Scorpion</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Familiar&amp;diff=5425&amp;oldid=prev</id>
		<title>Maverick-Werewolf at 17:59, 20 February 2017</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Familiar&amp;diff=5425&amp;oldid=prev"/>
				<updated>2017-02-20T17:59:41Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:59, 20 February 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Familiars, or familiar spirits, are spiritual counterparts belonging to most beings with a [[soul]], including - but certainly not limited to - [[Men]], [[Alfar|Elves]], and [[Dvergar|Dwarves]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Familiars, or familiar spirits, are spiritual counterparts belonging to most beings with a [[soul]], including - but certainly not limited to - [[Men]], [[Alfar|Elves]], and [[Dvergar|Dwarves]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Nature &amp;amp; Appearance==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Nature &amp;amp; Appearance==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Familiars exist within the [[Spirit Realm]], a world parallel to [[Midgard]], existing in tandem with the world of mortals. Every mortal soul in Midgard has a familiar counterpart in the spirit realm. They are connected with someone's soul from the moment that person is born, and they share their &amp;quot;master's&amp;quot; exact personality and feelings, and the familiar can always hear the thoughts of their counterpart in the mortal realm, even when they are not present.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Familiars exist within the [[Spirit Realm]], a world parallel to [[Midgard]], existing in tandem with the world of mortals. Every mortal soul in Midgard has a familiar counterpart in the spirit realm. They are connected with someone's soul from the moment that person is born, and they share their &amp;quot;master's&amp;quot; exact personality and feelings &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(though they do not always match their &amp;quot;master's&amp;quot; sex)&lt;/ins&gt;, and the familiar can always hear the thoughts of their counterpart in the mortal realm, even when they are not present.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The familiar is not named or commanded by its mortal master; they have their own names and follow their own orders. The familiar and their &amp;quot;master&amp;quot; (a rather inaccurate term, but one most often used, nonetheless) are equals, and the familiar chooses whether or not to obey and whether it will come when summoned.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The familiar is not named or commanded by its mortal master; they have their own names and follow their own orders. The familiar and their &amp;quot;master&amp;quot; (a rather inaccurate term, but one most often used, nonetheless) are equals, and the familiar chooses whether or not to obey and whether it will come when summoned.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Abilities==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Abilities==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A familiar spirit's abilities are, essentially, the same as any ordinary animal of their type, but with incredible and uncanny intelligence on the same level as their &amp;quot;master.&amp;quot; However, the bond between the familiar and his or her &amp;quot;master&amp;quot; allows them to communicate in ways no other creatures can. The &amp;quot;master&amp;quot; and the familiar can communicate to each other through their souls, not unlike a form of telepathy, and they can hear each other's thoughts. The familiar cannot communicate with anyone else in this way, however, nor can they speak aloud.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Summoning==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Summoning==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In order to summon one's familiar, the person must first enter the spirit realm using [[Spiritual Magic]], whether through their own means or with the aid of a shaman or druid. The person need only request, in his or her mind, for their familiar to come to them. If the familiar is willing, they will appear, and the two must make an agreement regarding whether the familiar is willing to be summoned to the mortal realm. However, not all familiars come when called, particularly if they dislike the manner in which their &amp;quot;master&amp;quot; addresses them, and often it can take several visits and a considerable amount of coaxing for one's familiar to answer their call (this also varies considerably based on the individual's personality). If the familiar agrees to be summoned, the &amp;quot;master&amp;quot; will find their familiar present with them in the mortal realm when they exit their trance.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;===Death===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;When a familiar spirit is killed in the mortal realm, they are cast back into the spirit realm until they recover their strength, at which point they can (if they are willing) be resummoned again. However, when a familiar is &amp;quot;killed&amp;quot; (temporarily banished back to the spirit realm) in Midgard, their &amp;quot;master&amp;quot; also suffers a terrible blow to their own soul, considerably weakening them for so long as the familiar is still recovering in the spirit world.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Anchors===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Anchors===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Many individuals who summon their familiar spirit enchant certain items to become anchors for their familiar. Most anything can be made into a familiar's anchor. Using the anchor, the &amp;quot;master&amp;quot; can summon or unsummon their familiar spirit at will - though, of course, the familiar still needs to be willing to answer that call.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Many individuals who summon their familiar spirit enchant certain items to become anchors for their familiar. Most anything can be made into a familiar's anchor. Using the anchor, the &amp;quot;master&amp;quot; can summon or unsummon their familiar spirit at will - though, of course, the familiar still needs to be willing to answer that call&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Using anchors allows the summoner to dismiss or summon their familiar as convenient, in hopes of avoiding their familiar being &amp;quot;killed&amp;quot; in the mortal realm&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Magic]][[Category:Magical Beasts]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Magic]][[Category:Magical Beasts]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maverick-Werewolf</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Familiar&amp;diff=5422&amp;oldid=prev</id>
		<title>Maverick-Werewolf at 05:45, 19 February 2017</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Familiar&amp;diff=5422&amp;oldid=prev"/>
				<updated>2017-02-19T05:45:27Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 05:45, 19 February 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Familiars, or familiar spirits, are spiritual counterparts belonging to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;every being &lt;/del&gt;with a [[soul]], including - but certainly not limited to - [[Men]], [[Alfar|Elves]], and [[Dvergar|Dwarves]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Familiars, or familiar spirits, are spiritual counterparts belonging to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most beings &lt;/ins&gt;with a [[soul]], including - but certainly not limited to - [[Men]], [[Alfar|Elves]], and [[Dvergar|Dwarves]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Nature &amp;amp; Appearance==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Nature &amp;amp; Appearance==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Familiars exist within the [[Spirit Realm]], a world parallel to [[Midgard]], existing in tandem with the world of mortals. Every mortal soul in Midgard has a familiar counterpart in the spirit realm. (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;continue&lt;/del&gt;)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Familiars exist within the [[Spirit Realm]], a world parallel to [[Midgard]], existing in tandem with the world of mortals. Every mortal soul in Midgard has a familiar counterpart in the spirit realm. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They are connected with someone's soul from the moment that person is born, and they share their &amp;quot;master's&amp;quot; exact personality and feelings, and the familiar can always hear the thoughts of their counterpart in the mortal realm, even when they are not present.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The familiar is not named or commanded by its mortal master; they have their own names and follow their own orders. The familiar and their &amp;quot;master&amp;quot; &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a rather inaccurate term, but one most often used, nonetheless&lt;/ins&gt;) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are equals, and the familiar chooses whether or not to obey and whether it will come when summoned.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All familiars take the form of an ordinary animal, not a magical creature or anything humanoid, that reflects elements of the personality found in their &amp;quot;masters,&amp;quot; or their counterparts in the mortal world. Thus, familiars range in size and shape from the smallest beetle to the largest tiger, depending upon both where their &amp;quot;master&amp;quot; is from (familiars only take the shape of an animal native to the region of their mortal counterpart; for instance, a [[Nordling]] would never have a tiger familiar), and depending upon the behavior and character of their &amp;quot;master.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All familiars take the form of an ordinary animal, not a magical creature or anything humanoid, that reflects elements of the personality found in their &amp;quot;masters,&amp;quot; or their counterparts in the mortal world. Thus, familiars range in size and shape from the smallest beetle to the largest tiger, depending upon both where their &amp;quot;master&amp;quot; is from (familiars only take the shape of an animal native to the region of their mortal counterpart; for instance, a [[Nordling]] would never have a tiger familiar), and depending upon the behavior and character of their &amp;quot;master.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The wisest of shamans can read an individual and know their familiar spirit well before that familiar is summoned, if it ever is. Knowing someone's familiar spirit is essentially receiving a look into their true character, the very makeup of their soul, and it can be unmatched in terms of finding someone's true nature. For instance, if someone who seems trustworthy has a vulture for a familiar, it may be time to reassess their character. However, it is also true that many familiars are terribly misjudged, and thus one should only trust a knowledgeable shaman to interpret whether someone having a rat familiar means they are intelligent and enduring, or if they are a cowardly betrayer, or possibly both.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The wisest of shamans can read an individual and know their familiar spirit well before that familiar is summoned, if it ever is. Knowing someone's familiar spirit is essentially receiving a look into their true character, the very makeup of their soul, and it can be unmatched in terms of finding someone's true nature. For instance, if someone who seems trustworthy has a vulture for a familiar, it may be time to reassess their character. However, it is also true that many familiars are terribly misjudged, and thus one should only trust a knowledgeable shaman to interpret whether someone having a rat familiar means they are intelligent and enduring, or if they are a cowardly betrayer, or possibly both.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Abilities==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Abilities==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Anchors===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Anchors===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Many individuals who summon their familiar spirit enchant certain items to become anchors for their familiar. Most anything can be made into a familiar's anchor. Using the anchor, the &amp;quot;master&amp;quot; can summon or unsummon their familiar spirit at will - though, of course, the familiar still needs to be willing to answer that call.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Magic]][[Category:Magical Beasts]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Magic]][[Category:Magical Beasts]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maverick-Werewolf</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Familiar&amp;diff=5419&amp;oldid=prev</id>
		<title>Maverick-Werewolf at 05:29, 15 February 2017</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Familiar&amp;diff=5419&amp;oldid=prev"/>
				<updated>2017-02-15T05:29:56Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 05:29, 15 February 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All familiars take the form of an ordinary animal, not a magical creature or anything humanoid, that reflects elements of the personality found in their &amp;quot;masters,&amp;quot; or their counterparts in the mortal world. Thus, familiars range in size and shape from the smallest beetle to the largest tiger, depending upon both where their &amp;quot;master&amp;quot; is from (familiars only take the shape of an animal native to the region of their mortal counterpart; for instance, a [[Nordling]] would never have a tiger familiar), and depending upon the behavior and character of their &amp;quot;master.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All familiars take the form of an ordinary animal, not a magical creature or anything humanoid, that reflects elements of the personality found in their &amp;quot;masters,&amp;quot; or their counterparts in the mortal world. Thus, familiars range in size and shape from the smallest beetle to the largest tiger, depending upon both where their &amp;quot;master&amp;quot; is from (familiars only take the shape of an animal native to the region of their mortal counterpart; for instance, a [[Nordling]] would never have a tiger familiar), and depending upon the behavior and character of their &amp;quot;master.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The wisest of shamans can read an individual and know their familiar spirit well before that familiar is summoned, if it ever is. Knowing someone's familiar spirit is essentially receiving a look into their true character, the very makeup of their soul, and it can be unmatched in terms of finding someone's true nature. For instance, if someone who seems trustworthy has a vulture for a familiar, it may be time to reassess their character. However, it is also true that many familiars are terribly misjudged, and thus one should only trust a knowledgeable shaman to interpret whether someone having a rat familiar means they are intelligent and enduring, or if they are a cowardly betrayer, or possibly both.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The wisest of shamans can read an individual and know their familiar spirit well before that familiar is summoned, if it ever is. Knowing someone's familiar spirit is essentially receiving a look into their true character, the very makeup of their soul, and it can be unmatched in terms of finding someone's true nature. For instance, if someone who seems trustworthy has a vulture for a familiar, it may be time to reassess their character. However, it is also true that many familiars are terribly misjudged, and thus one should only trust a knowledgeable shaman to interpret whether someone having a rat familiar means they are intelligent and enduring, or if they are a cowardly betrayer, or possibly both.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Abilities==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Abilities==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maverick-Werewolf</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Familiar&amp;diff=5418&amp;oldid=prev</id>
		<title>Maverick-Werewolf at 05:29, 15 February 2017</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Familiar&amp;diff=5418&amp;oldid=prev"/>
				<updated>2017-02-15T05:29:49Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 05:29, 15 February 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Familiars, or familiar spirits, are spiritual counterparts belonging to every being with a [[soul]], including - but certainly not limited to - [[Men]], [[Alfar|Elves]], and [[Dvergar|Dwarves]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Familiars, or familiar spirits, are spiritual counterparts belonging to every being with a [[soul]], including - but certainly not limited to - [[Men]], [[Alfar|Elves]], and [[Dvergar|Dwarves]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Nature==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Nature &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp; Appearance&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Familiars exist within the [[Spirit Realm]], a world parallel to [[Midgard]], existing in tandem with the world of mortals. Every mortal soul in Midgard has a familiar counterpart in the spirit realm. (continue)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Familiars exist within the [[Spirit Realm]], a world parallel to [[Midgard]], existing in tandem with the world of mortals. Every mortal soul in Midgard has a familiar counterpart in the spirit realm. (continue)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==Appearance==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All familiars take the form of an ordinary animal, not a magical creature or anything humanoid, that reflects elements of the personality found in their &amp;quot;masters,&amp;quot; or their counterparts in the mortal world. Thus, familiars range in size and shape from the smallest beetle to the largest tiger, depending upon both where their &amp;quot;master&amp;quot; is from (familiars only take the shape of an animal native to the region of their mortal counterpart; for instance, a [[Nordling]] would never have a tiger familiar), and depending upon the behavior and character of their &amp;quot;master.&amp;quot; The wisest of shamans can read an individual and know their familiar spirit well before that familiar is summoned, if it ever is. Knowing someone's familiar spirit is essentially receiving a look into their true character, the very makeup of their soul, and it can be unmatched in terms of finding someone's true nature. For instance, if someone who seems trustworthy has a vulture for a familiar, it may be time to reassess their character. However, it is also true that many familiars are terribly misjudged, and thus one should only trust a knowledgeable shaman to interpret whether someone having a rat familiar means they are intelligent and enduring, or if they are a cowardly betrayer, or possibly both.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All familiars take the form of an ordinary animal, not a magical creature or anything humanoid, that reflects elements of the personality found in their &amp;quot;masters,&amp;quot; or their counterparts in the mortal world. Thus, familiars range in size and shape from the smallest beetle to the largest tiger, depending upon both where their &amp;quot;master&amp;quot; is from (familiars only take the shape of an animal native to the region of their mortal counterpart; for instance, a [[Nordling]] would never have a tiger familiar), and depending upon the behavior and character of their &amp;quot;master.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The wisest of shamans can read an individual and know their familiar spirit well before that familiar is summoned, if it ever is. Knowing someone's familiar spirit is essentially receiving a look into their true character, the very makeup of their soul, and it can be unmatched in terms of finding someone's true nature. For instance, if someone who seems trustworthy has a vulture for a familiar, it may be time to reassess their character. However, it is also true that many familiars are terribly misjudged, and thus one should only trust a knowledgeable shaman to interpret whether someone having a rat familiar means they are intelligent and enduring, or if they are a cowardly betrayer, or possibly both.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Abilities==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Abilities==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maverick-Werewolf</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Familiar&amp;diff=5416&amp;oldid=prev</id>
		<title>Maverick-Werewolf at 05:19, 15 February 2017</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Familiar&amp;diff=5416&amp;oldid=prev"/>
				<updated>2017-02-15T05:19:25Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 05:19, 15 February 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Familiars, or familiar spirits, are spiritual counterparts belonging to every being with a [[soul]], including - but certainly not limited to - [[Men]], [[Alfar|Elves]], and [[Dvergar|Dwarves]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Familiars, or familiar spirits, are spiritual counterparts belonging to every being with a [[soul]], including - but certainly not limited to - [[Men]], [[Alfar|Elves]], and [[Dvergar|Dwarves]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Nature==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Nature==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Familiars exist within the [[Spirit Realm]], a world parallel to [[Midgard]], existing in tandem with the world of mortals. Every mortal soul in Midgard has a familiar counterpart in the spirit realm. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Familiars exist within the [[Spirit Realm]], a world parallel to [[Midgard]], existing in tandem with the world of mortals. Every mortal soul in Midgard has a familiar counterpart in the spirit realm. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(continue)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Appearance==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Appearance==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All familiars take the form of an ordinary animal, not a magical creature or anything humanoid, that reflects elements of the personality found in their &amp;quot;masters,&amp;quot; or their counterparts in the mortal world. Thus, familiars range in size and shape from the smallest beetle to the largest tiger, depending upon both where their &amp;quot;master&amp;quot; is from (familiars only take the shape of an animal native to the region of their mortal counterpart; for instance, a [[Nordling]] would never have a tiger familiar), and depending upon the behavior and character of their &amp;quot;master.&amp;quot; The wisest of shamans can read an individual and know their familiar spirit well before that familiar is summoned, if it ever is. Knowing someone's familiar spirit is essentially receiving a look into their true character, the very makeup of their soul, and it can be unmatched in terms of finding someone's true nature. For instance, if someone who seems trustworthy has a vulture for a familiar, it may be time to reassess their character. However, it is also true that many familiars are misjudged, and thus one should only trust a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wise &lt;/del&gt;shaman to interpret whether someone having a rat familiar means they are intelligent and enduring, or if they are a cowardly betrayer, or possibly both.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All familiars take the form of an ordinary animal, not a magical creature or anything humanoid, that reflects elements of the personality found in their &amp;quot;masters,&amp;quot; or their counterparts in the mortal world. Thus, familiars range in size and shape from the smallest beetle to the largest tiger, depending upon both where their &amp;quot;master&amp;quot; is from (familiars only take the shape of an animal native to the region of their mortal counterpart; for instance, a [[Nordling]] would never have a tiger familiar), and depending upon the behavior and character of their &amp;quot;master.&amp;quot; The wisest of shamans can read an individual and know their familiar spirit well before that familiar is summoned, if it ever is. Knowing someone's familiar spirit is essentially receiving a look into their true character, the very makeup of their soul, and it can be unmatched in terms of finding someone's true nature. For instance, if someone who seems trustworthy has a vulture for a familiar, it may be time to reassess their character. However, it is also true that many familiars are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;terribly &lt;/ins&gt;misjudged, and thus one should only trust a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;knowledgeable &lt;/ins&gt;shaman to interpret whether someone having a rat familiar means they are intelligent and enduring, or if they are a cowardly betrayer, or possibly both.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Abilities==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Abilities==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maverick-Werewolf</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Familiar&amp;diff=5415&amp;oldid=prev</id>
		<title>Maverick-Werewolf: Created page with &quot;Familiars, or familiar spirits, are spiritual counterparts belonging to every being with a soul, including - but certainly not limited to - Men, Elves, and [...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Familiar&amp;diff=5415&amp;oldid=prev"/>
				<updated>2017-02-15T05:18:02Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Familiars, or familiar spirits, are spiritual counterparts belonging to every being with a &lt;a href=&quot;/wiki/index.php?title=Soul&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Soul (page does not exist)&quot;&gt;soul&lt;/a&gt;, including - but certainly not limited to - &lt;a href=&quot;/wiki/index.php?title=Men&quot; title=&quot;Men&quot;&gt;Men&lt;/a&gt;, &lt;a href=&quot;/wiki/index.php?title=Alfar&quot; title=&quot;Alfar&quot;&gt;Elves&lt;/a&gt;, and [...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Familiars, or familiar spirits, are spiritual counterparts belonging to every being with a [[soul]], including - but certainly not limited to - [[Men]], [[Alfar|Elves]], and [[Dvergar|Dwarves]].&lt;br /&gt;
==Nature==&lt;br /&gt;
Familiars exist within the [[Spirit Realm]], a world parallel to [[Midgard]], existing in tandem with the world of mortals. Every mortal soul in Midgard has a familiar counterpart in the spirit realm. &lt;br /&gt;
==Appearance==&lt;br /&gt;
All familiars take the form of an ordinary animal, not a magical creature or anything humanoid, that reflects elements of the personality found in their &amp;quot;masters,&amp;quot; or their counterparts in the mortal world. Thus, familiars range in size and shape from the smallest beetle to the largest tiger, depending upon both where their &amp;quot;master&amp;quot; is from (familiars only take the shape of an animal native to the region of their mortal counterpart; for instance, a [[Nordling]] would never have a tiger familiar), and depending upon the behavior and character of their &amp;quot;master.&amp;quot; The wisest of shamans can read an individual and know their familiar spirit well before that familiar is summoned, if it ever is. Knowing someone's familiar spirit is essentially receiving a look into their true character, the very makeup of their soul, and it can be unmatched in terms of finding someone's true nature. For instance, if someone who seems trustworthy has a vulture for a familiar, it may be time to reassess their character. However, it is also true that many familiars are misjudged, and thus one should only trust a wise shaman to interpret whether someone having a rat familiar means they are intelligent and enduring, or if they are a cowardly betrayer, or possibly both.&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
==Summoning==&lt;br /&gt;
&lt;br /&gt;
===Anchors===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Magic]][[Category:Magical Beasts]]&lt;/div&gt;</summary>
		<author><name>Maverick-Werewolf</name></author>	</entry>

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