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		<id>http://wulfgard.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Affinity</id>
		<title>Affinity - Revision history</title>
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		<updated>2026-04-27T04:40:43Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Affinity&amp;diff=6256&amp;oldid=prev</id>
		<title>Saber-Scorpion: Redirected page to Elements</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Affinity&amp;diff=6256&amp;oldid=prev"/>
				<updated>2023-12-30T00:49:23Z</updated>
		
		<summary type="html">&lt;p&gt;Redirected page to &lt;a href=&quot;/wiki/index.php?title=Elements&quot; title=&quot;Elements&quot;&gt;Elements&lt;/a&gt;&lt;/p&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:49, 30 December 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;File:Magic_wheel2.png|thumb|330px|The Wheel of &lt;/del&gt;Elements&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, representing the combination of elements which make Life possible, as well as the different types of magic.]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;#Redirect &lt;/ins&gt;[[Elements]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;When all four elements are in balance, in perfect harmony, then life is without flaw. But no mortal creature, great or small, exists in perfect harmony.&amp;quot; - from the Teachings of Asklepios&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The theory of elemental affinity, which is related to humorism or the theory of humors, refers to the belief that all creatures, whether [[Arcane Magic|magically gifted]] or not, are born with an affinity to a particular [[Elements|element]]. A person's innate elemental affinity can be impossible to determine, especially for a non-mage, but it usually affects their everyday life in slight ways, influencing their personality and their preference of environment.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==Effects of Affinity==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;According to believers in the theory of elemental affinity, one's affinity can affect their personality, environmental preferences, and more. For instance, individuals of Air affinity tend to be free spirits and slightly whimsical, while those of Fire affinity are often temperamental and passionate. Someone of Water affinity might prefer a life at sea or near the shore, while avoiding particularly dry environments. When they find themselves in an environment counter to their elemental affinity, a person might feel unwell and out of sorts - &amp;quot;out of their element,&amp;quot; one might say. This applies doubly for magi, who find their spells considerably weaker and more difficult to cast in an environment that contests their affinity. However, not everyone who lives in the desert is of Fire affinity, nor is everyone on the sea of Water affinity - and likewise, not every hotheaded man or woman is Fire affinity.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Some people are more strongly affected by affinity than others. They are sometimes said to have been born on the fringes of the Elemental Wheel, greatly favoring their element over all others and despising their opposite element. Those less strongly affected are considered to be more in balance. A person considered out of balance may be brought in balance by exposing them to their opposite element or by balancing the humors through medicine.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==The Four Basic Affinities==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Fire===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fire is associated with the Choleric humor. An individual with Fire affinity is usually passionate, hot-tempered, obsessive, and dominant. They can be argumentative and impatient but excellent leaders, especially in an emergency. They prefer to live in warm, arid environments and work with fire-related professions such as cooking or smithing. They are weak to water and hate being submerged or traveling at sea. Their opposite affinity is water, and fire magi have difficulty with water and ice magic.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Earth===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Earth is associated with the Phlegmatic humor. An individual with Earth affinity is usually calm, content, rational, and diplomatic. They can also be shy, stubborn, fearful of change, and sometimes apathetic. They are adapted to living in rocky landscapes, fields, or even underground, and they tend to enjoy careers working with the land, such as farming and mining. They are weakest when they are away from solid land, such as out at sea or at a high altitude. Their opposite affinity is air, and earth magi have difficulty with wind and lightning magic.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Water===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Water is associated with the Melancholic humor. An individual with Water affinity is usually thoughtful, cautious, well-organized, and creative. But they can also be obsessive, overly cautious, prone to moodiness and depression, and frequently discontent. They are adapted to living in humid environments and at sea. They are weakest in dry environments, such as deserts. They enjoy life as sailors and fishermen. Their opposite affinity is fire, and water magi have difficulty casting fire spells.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Air===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Air is associated with the Sanguine humor. An individual with Air affinity is usually highly sociable, confident, spontaneous, and free-spirited. But they can also be impulsive, flighty, unreliable, and claustrophobic. They are adapted to living in open environments not closed off from the sky, such as open plains, mountaintops, or at sea. They are weakest when cut off from the open air, such as when underground, imprisoned, or underwater. Their opposite affinity is earth, and air magi have the greatest difficulty casting earth and poison spells.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==Mixed Affinities==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Many individuals display a mixture of traits from two closely-aligned affinities, causing them to fall somewhere in-between two basic affinities on the wheel of elements. They can be categorized as the following:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Lightning===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;An individual with Lightning affinity walks between those of Air and Fire affinities. They display the free-spirited and temperamental attitudes of both, making them highly volatile. They prefer living in warm, open-air environments. Their opposite affinity is clay.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Magma===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;An individual with Magma affinity walks between those of Fire and Earth affinities. They tend to be calm and quiet most of the time but can erupt with furious passion when provoked. They are adapted to living in warm environments close to land, especially near volcanoes. Their opposite affinity is frost or ice.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Clay===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;An individual with Clay affinity walks between those of Water and Earth affinities. They are usually content and calm but can sink into deep moods when made to doubt their beliefs. They are adapted to living in very humid environments and wetlands. Their opposite affinity is lightning.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Frost===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;An individual with Frost or Ice affinity walks between those of Water and Air affinities. As one might expect, they tend to have very cold personalities and prefer living in cold environments such as the far north and high altitudes. Their opposite affinity is magma.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==The Two Rare Affinities==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Little is known about the Light and Shadow affinities, because they are thought to be exceedingly rare, almost never seen in any mortal creature except under very special circumstances.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Light===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Often seen as a holy affinity, many saints and heroes are considered to be of Light (sometimes called Aether) affinity. They are considered to be brave, selfless, and noble, but also judgmental, self-righteous, and sometimes arrogant. Those rare individuals born to the Light prefer daytime and clear skies, as well as bright fires, and they hate or fear darkness. Light magi can summon beams of intense light and heat, are naturally talented with divine magic, and may find it impossible to use shadow magic.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Shadow===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Often viewed as an unholy or even demonic affinity, those with Darkness or Void affinity are often shunned and driven into hiding. Their personality tends to be similar to the Melancholy of Water affinity - thoughtful and creative but moody and plagued by dark thoughts. They are often antisocial loners who find it difficult to relate to other people. They prefer nighttime, dark places, the color black, and they hate bright light, bright colors, and exposure. Shadow magi can summon pure darkness to blot out the light and are naturally talented in black magic, and they may find it nearly impossible to cast light or divine spells, unless favored by a darker, chthonic deity.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Category:Magic&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Saber-Scorpion</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Affinity&amp;diff=6255&amp;oldid=prev</id>
		<title>Saber-Scorpion at 00:47, 30 December 2023</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Affinity&amp;diff=6255&amp;oldid=prev"/>
				<updated>2023-12-30T00:47:47Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:47, 30 December 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Magic_wheel2.png|thumb|330px|The Wheel of Elements, representing the combination of elements which make Life possible, as well as the different types of magic.]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Magic_wheel2.png|thumb|330px|The Wheel of Elements, representing the combination of elements which make Life possible, as well as the different types of magic.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The theory of elemental affinity, which is related to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Humorism &lt;/del&gt;or the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Theory &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Humors&lt;/del&gt;, refers to the belief that all creatures, whether [[Arcane Magic|magically gifted]] or not, are born with an affinity to a particular [[Elements]]. A person's innate elemental affinity can be impossible to determine, especially for a non-mage, but it usually affects their everyday life in slight ways, influencing their personality and their preference of environment.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;When all four elements are in balance, in perfect harmony, then life is without flaw. But no mortal creature, great or small, exists in perfect harmony.&amp;quot; - from the Teachings of Asklepios&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The theory of elemental affinity, which is related to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;humorism &lt;/ins&gt;or the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;theory &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;humors&lt;/ins&gt;, refers to the belief that all creatures, whether [[Arcane Magic|magically gifted]] or not, are born with an affinity to a particular [[Elements&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|element&lt;/ins&gt;]]. A person's innate elemental affinity can be impossible to determine, especially for a non-mage, but it usually affects their everyday life in slight ways, influencing their personality and their preference of environment.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Effects of Affinity==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Effects of Affinity==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Saber-Scorpion</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Affinity&amp;diff=6099&amp;oldid=prev</id>
		<title>Saber-Scorpion at 22:24, 24 October 2022</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Affinity&amp;diff=6099&amp;oldid=prev"/>
				<updated>2022-10-24T22:24:52Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:24, 24 October 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot; &gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Often seen as a holy affinity, many saints and heroes are considered to be of Light (sometimes called Aether) affinity. They are considered to be brave, selfless, and noble, but also judgmental, self-righteous, and sometimes arrogant. Those rare individuals born to the Light prefer daytime and clear skies, as well as bright fires, and they hate or fear darkness. Light magi can summon beams of intense light and heat, are naturally talented with divine magic, and may find it impossible to use shadow magic.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Often seen as a holy affinity, many saints and heroes are considered to be of Light (sometimes called Aether) affinity. They are considered to be brave, selfless, and noble, but also judgmental, self-righteous, and sometimes arrogant. Those rare individuals born to the Light prefer daytime and clear skies, as well as bright fires, and they hate or fear darkness. Light magi can summon beams of intense light and heat, are naturally talented with divine magic, and may find it impossible to use shadow magic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Shadow===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Shadow===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Often viewed as an unholy or even demonic affinity, those with Darkness affinity are often shunned and driven into hiding. Their personality tends to be similar to the Melancholy of Water affinity - thoughtful and creative but moody and plagued by dark thoughts. They are often antisocial loners who find it difficult to relate to other people. They prefer nighttime, dark places, the color black, and they hate bright light, bright colors, and exposure. Shadow magi can summon pure darkness to blot out the light and are naturally talented in black magic, and they may find it nearly impossible to cast light or divine spells, unless favored by a darker, chthonic deity.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Often viewed as an unholy or even demonic affinity, those with Darkness &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or Void &lt;/ins&gt;affinity are often shunned and driven into hiding. Their personality tends to be similar to the Melancholy of Water affinity - thoughtful and creative but moody and plagued by dark thoughts. They are often antisocial loners who find it difficult to relate to other people. They prefer nighttime, dark places, the color black, and they hate bright light, bright colors, and exposure. Shadow magi can summon pure darkness to blot out the light and are naturally talented in black magic, and they may find it nearly impossible to cast light or divine spells, unless favored by a darker, chthonic deity.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Magic]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Magic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Saber-Scorpion</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Affinity&amp;diff=6098&amp;oldid=prev</id>
		<title>Saber-Scorpion at 22:24, 24 October 2022</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Affinity&amp;diff=6098&amp;oldid=prev"/>
				<updated>2022-10-24T22:24:35Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:24, 24 October 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot; &gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Little is known about the Light and Shadow affinities, because they are thought to be exceedingly rare, almost never seen in any mortal creature except under very special circumstances.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Little is known about the Light and Shadow affinities, because they are thought to be exceedingly rare, almost never seen in any mortal creature except under very special circumstances.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Light===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Light===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Often seen as a holy affinity, many saints and heroes are considered to be of Light affinity. They are considered to be brave, selfless, and noble, but also judgmental, self-righteous, and sometimes arrogant. Those rare individuals born to the Light prefer daytime and clear skies, as well as bright fires, and they hate or fear darkness. Light magi can summon beams of intense light and heat, are naturally talented with divine magic, and may find it impossible to use shadow magic.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Often seen as a holy affinity, many saints and heroes are considered to be of Light &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(sometimes called Aether) &lt;/ins&gt;affinity. They are considered to be brave, selfless, and noble, but also judgmental, self-righteous, and sometimes arrogant. Those rare individuals born to the Light prefer daytime and clear skies, as well as bright fires, and they hate or fear darkness. Light magi can summon beams of intense light and heat, are naturally talented with divine magic, and may find it impossible to use shadow magic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Shadow===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Shadow===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Often viewed as an unholy or even demonic affinity, those with Darkness affinity are often shunned and driven into hiding. Their personality tends to be similar to the Melancholy of Water affinity - thoughtful and creative but moody and plagued by dark thoughts. They are often antisocial loners who find it difficult to relate to other people. They prefer nighttime, dark places, the color black, and they hate bright light, bright colors, and exposure. Shadow magi can summon pure darkness to blot out the light and are naturally talented in black magic, and they may find it nearly impossible to cast light or divine spells, unless favored by a darker, chthonic deity.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Often viewed as an unholy or even demonic affinity, those with Darkness affinity are often shunned and driven into hiding. Their personality tends to be similar to the Melancholy of Water affinity - thoughtful and creative but moody and plagued by dark thoughts. They are often antisocial loners who find it difficult to relate to other people. They prefer nighttime, dark places, the color black, and they hate bright light, bright colors, and exposure. Shadow magi can summon pure darkness to blot out the light and are naturally talented in black magic, and they may find it nearly impossible to cast light or divine spells, unless favored by a darker, chthonic deity.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Magic]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Magic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Saber-Scorpion</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Affinity&amp;diff=6096&amp;oldid=prev</id>
		<title>Saber-Scorpion at 21:34, 24 October 2022</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Affinity&amp;diff=6096&amp;oldid=prev"/>
				<updated>2022-10-24T21:34:36Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 21:34, 24 October 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Magic_wheel2.png|thumb|330px|The Wheel of Elements, representing the combination of elements which make Life possible.]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Magic_wheel2.png|thumb|330px|The Wheel of Elements, representing the combination of elements which make Life possible&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, as well as the different types of magic&lt;/ins&gt;.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The theory of elemental affinity, which is related to Humorism or the Theory of Humors, refers to the belief that all creatures, whether [[Arcane Magic|magically gifted]] or not, are born with an affinity to a particular [[Elements]]. A person's innate elemental affinity can be impossible to determine, especially for a non-mage, but it usually affects their everyday life in slight ways, influencing their personality and their preference of environment.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The theory of elemental affinity, which is related to Humorism or the Theory of Humors, refers to the belief that all creatures, whether [[Arcane Magic|magically gifted]] or not, are born with an affinity to a particular [[Elements]]. A person's innate elemental affinity can be impossible to determine, especially for a non-mage, but it usually affects their everyday life in slight ways, influencing their personality and their preference of environment.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Saber-Scorpion</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Affinity&amp;diff=6095&amp;oldid=prev</id>
		<title>Saber-Scorpion at 21:33, 24 October 2022</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Affinity&amp;diff=6095&amp;oldid=prev"/>
				<updated>2022-10-24T21:33:17Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 21:33, 24 October 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot; &gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Air===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Air===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Air is associated with the Sanguine humor. An individual with Air affinity is usually highly sociable, confident, spontaneous, and free-spirited. But they can also be impulsive, flighty, unreliable, and claustrophobic. They are adapted to living in open environments not closed off from the sky, such as open plains, mountaintops, or at sea. They are weakest when cut off from the open air, such as when underground, imprisoned, or underwater. Their opposite affinity is earth, and air magi have the greatest difficulty casting earth and poison spells.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Air is associated with the Sanguine humor. An individual with Air affinity is usually highly sociable, confident, spontaneous, and free-spirited. But they can also be impulsive, flighty, unreliable, and claustrophobic. They are adapted to living in open environments not closed off from the sky, such as open plains, mountaintops, or at sea. They are weakest when cut off from the open air, such as when underground, imprisoned, or underwater. Their opposite affinity is earth, and air magi have the greatest difficulty casting earth and poison spells.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Mixed Affinities==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Many individuals display a mixture of traits from two closely-aligned affinities, causing them to fall somewhere in-between two basic affinities on the wheel of elements. They can be categorized as the following:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Lightning===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Lightning===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An individual with Lightning affinity walks between those of Air and Fire affinities. They &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are adapted to &lt;/del&gt;living in warm &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;environments not closed off from the open sky&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;such as deserts. They are weakest when cut off from the &lt;/del&gt;open air&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, such as underground or underwater, but they are not greatly weakened by water&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lightning magi have the greatest difficulty casting Clay spells, and they are more attuned to spells of Fire and Air than those of Earth and Water. Lightning &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a slightly rarer affinity than its Air or Fire counterparts, but still fairly common&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An individual with Lightning affinity walks between those of Air and Fire affinities. They &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;display the free-spirited and temperamental attitudes of both, making them highly volatile. They prefer &lt;/ins&gt;living in warm, open&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;air &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;environments&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Their opposite affinity &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;clay&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Magma===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Magma===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An individual with Magma affinity walks between those of Fire and Earth affinities. They are adapted to living in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;very &lt;/del&gt;warm environments&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. They are weakest when exposed &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;great cold. Magma magi have the greatest difficulty casting Frost spells&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and they are more attuned to spells of Fire and Earth than those of Water and Air&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Magma &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a slightly rarer affinity than its Fire &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Earth counterparts, but still fairly common&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An individual with Magma affinity walks between those of Fire and Earth affinities&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. They tend to be calm and quiet most of the time but can erupt with furious passion when provoked&lt;/ins&gt;. They are adapted to living in warm environments &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;close &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;land&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;especially near volcanoes&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Their opposite affinity &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;frost &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ice&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Clay===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Clay===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An individual with Clay affinity walks between those of Water and Earth affinities. They are adapted to living in very humid environments&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. They are weakest when in extremely dry environments. Clay magi have the greatest difficulty casting Lightning spells, and they are more attuned to spells of Water &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Earth than those of Fire or Air&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Clay &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a slightly rarer affinity than its Water or Earth counterparts, but still fairly common&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An individual with Clay affinity walks between those of Water and Earth affinities&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. They are usually content and calm but can sink into deep moods when made to doubt their beliefs&lt;/ins&gt;. They are adapted to living in very humid environments and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wetlands&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Their opposite affinity &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lightning&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Frost===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Frost===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An individual with Frost affinity walks between those of Water and Air affinities. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;They are adapted &lt;/del&gt;to living in cold environments. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;They are weakest when exposed to great heat&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Frost magi have &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;greatest difficulty casting Magma spells&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;they are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;more attuned &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;spells of Water and Air than those of Fire and Earth. Frost is a slightly rarer affinity than its Water and Air counterparts&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but still fairly common&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An individual with Frost &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or Ice &lt;/ins&gt;affinity walks between those of Water and Air affinities. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;As one might expect, they tend &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have very cold personalities and prefer &lt;/ins&gt;living in cold environments &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;such as the far north and high altitudes&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Their opposite affinity is magma&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==The Two Rare Affinities==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Little is known about &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Light and Shadow affinities&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;because &lt;/ins&gt;they are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;thought &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be exceedingly rare&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;almost never seen in any mortal creature except under very special circumstances&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Light===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Light===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;One of the two rarest affinities, almost never &lt;/del&gt;seen &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in any mortal creature except under very special circumstances&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an individual with &lt;/del&gt;Light affinity &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is suited &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;any well&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lit environment&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;They are weakest in total &lt;/del&gt;darkness. Light magi may find it impossible to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cast Shadow spells. Many beings with Light affinity are somehow divinely touched and often have a natural aptitude for Divine &lt;/del&gt;magic&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. This does not always apply, however, nor should it be assumed that anyone with Light affinity is inherently &amp;quot;good.&amp;quot; They also always generally have an unusual appearance, such as strangely-colored hair and eyes&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Often &lt;/ins&gt;seen &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as a holy affinity&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;many saints and heroes are considered to be of &lt;/ins&gt;Light affinity&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. They are considered &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be brave, selfless, and noble, but also judgmental, self&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;righteous, and sometimes arrogant&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Those rare individuals born to the Light prefer daytime and clear skies, as well as bright fires, and they hate or fear &lt;/ins&gt;darkness. Light magi &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can summon beams of intense light and heat, are naturally talented with divine magic, and &lt;/ins&gt;may find it impossible to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;use shadow &lt;/ins&gt;magic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Shadow===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Shadow===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;One of the two rarest affinities&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;almost never seen in any mortal creature except under very special circumstances, an individual &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shadow &lt;/del&gt;affinity &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is suited &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;any dim environment&lt;/del&gt;. They are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;weakest in brightly-lit environments&lt;/del&gt;. Shadow magi may find it impossible to cast &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Light &lt;/del&gt;spells&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Many beings with Shadow affinity are somehow demonically touched and often have &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;natural aptitude for Demonic magic. This does not always apply&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;however, nor should it be assumed that anyone with Shadow affinity is inherently &amp;quot;evil.&amp;quot; They also always generally have an unusual appearance, such as strangely-colored hair and eyes&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Often viewed as an unholy or even demonic affinity&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;those &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Darkness &lt;/ins&gt;affinity &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are often shunned and driven into hiding. Their personality tends &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be similar to the Melancholy of Water affinity - thoughtful and creative but moody and plagued by dark thoughts&lt;/ins&gt;. They are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;often antisocial loners who find it difficult to relate to other people. They prefer nighttime, dark places, the color black, and they hate bright light, bright colors, and exposure&lt;/ins&gt;. Shadow magi &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can summon pure darkness to blot out the light and are naturally talented in black magic, and they &lt;/ins&gt;may find it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;nearly &lt;/ins&gt;impossible to cast &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;light or divine &lt;/ins&gt;spells&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, unless favored by &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;darker&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;chthonic deity&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Magic]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Magic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Saber-Scorpion</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Affinity&amp;diff=6094&amp;oldid=prev</id>
		<title>Saber-Scorpion at 20:57, 24 October 2022</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Affinity&amp;diff=6094&amp;oldid=prev"/>
				<updated>2022-10-24T20:57:19Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:57, 24 October 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Magic_wheel2.png|thumb|330px|The Wheel of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Magic&lt;/del&gt;.]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Magic_wheel2.png|thumb|330px|The Wheel of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Elements, representing the combination of elements which make Life possible&lt;/ins&gt;.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The theory of elemental affinity, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also called &lt;/del&gt;Humorism or the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;theory &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;humors&lt;/del&gt;, refers to the belief that all creatures, whether [[Arcane Magic|magically gifted]] or not, are born with an affinity to a particular [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Elemental Magic|element&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or elements&lt;/del&gt;. A person's innate elemental affinity can be impossible to determine, especially for a non-mage, but it usually affects their everyday life in slight ways, influencing their personality and their preference of environment.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The theory of elemental affinity, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which is related to &lt;/ins&gt;Humorism or the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Theory &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Humors&lt;/ins&gt;, refers to the belief that all creatures, whether [[Arcane Magic|magically gifted]] or not, are born with an affinity to a particular [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Elements&lt;/ins&gt;]]. A person's innate elemental affinity can be impossible to determine, especially for a non-mage, but it usually affects their everyday life in slight ways, influencing their personality and their preference of environment.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Effects of Affinity==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Effects of Affinity==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;According to believers in the theory of elemental affinity, one's affinity can affect their personality, environmental preferences, and more. For instance, individuals of Air affinity tend to be free spirits and slightly whimsical, while those of Fire affinity are often temperamental and passionate. Someone of Water affinity might prefer a life at sea or near the shore, while avoiding particularly dry environments. When they find themselves in an environment counter to their elemental affinity, a person might feel unwell and out of sorts - &amp;quot;out of their element,&amp;quot; one might say. This applies doubly for magi, who find their spells considerably weaker and more difficult to cast in an environment that contests their affinity. However, not everyone who lives in the desert is of Fire affinity, nor is everyone on the sea of Water affinity - and likewise, not every hotheaded man or woman is Fire affinity. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;According to believers in the theory of elemental affinity, one's affinity can affect their personality, environmental preferences, and more. For instance, individuals of Air affinity tend to be free spirits and slightly whimsical, while those of Fire affinity are often temperamental and passionate. Someone of Water affinity might prefer a life at sea or near the shore, while avoiding particularly dry environments. When they find themselves in an environment counter to their elemental affinity, a person might feel unwell and out of sorts - &amp;quot;out of their element,&amp;quot; one might say. This applies doubly for magi, who find their spells considerably weaker and more difficult to cast in an environment that contests their affinity. However, not everyone who lives in the desert is of Fire affinity, nor is everyone on the sea of Water affinity - and likewise, not every hotheaded man or woman is Fire affinity.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==The &lt;/del&gt;Elemental Wheel&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Some people are more strongly affected by affinity than others. They are sometimes said to have been born on the fringes of the &lt;/ins&gt;Elemental Wheel&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, greatly favoring their element over all others &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;despising their opposite element. Those less strongly affected are considered to be more in balance. A person considered out of balance may be brought in balance by exposing them to their opposite element or by balancing the humors through medicine.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Magi &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;those who study magic &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A They all fall somewhere on what magi call the Wheel of Magic. In the vast majority of cases, they are attuned to either Air, Fire, Water, or Earth. These elements merge to create life as we know it. A mage born with Fire affinity will find Fire-based magic the easiest to use and most powerful. They will also be able to use Air and Earth magic, but will find Water magic extremely difficult since it is their opposing element, located on the opposite side of the Wheel. Similarly, an Earth mage would find Air magic difficult to use. For a non-magical person, their elemental affinity would be expressed in other ways, such as their preferred climate. Though in very exceptional cases individuals may be born with Light or Shadow affinity, no mortal creature is ever born with [[Demonic Magic|Demonic]], [[Divine Magic|Divine]], [[Runic Magic|Runic]], [[Arcane Magic|Arcane]], [[Spiritual Magic|Spiritual]], or Death affinity.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Four Basic &lt;/ins&gt;Affinities==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Wheel of Magic also serves as the emblem for the secret [[Council of Magi]], while its lower &amp;quot;hook&amp;quot; - the one representing Shadow, Demonic, and Death magic - can be seen on the emblem of the [[Hidden]].&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Environment==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==List of &lt;/del&gt;Affinities==&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Fire===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Fire===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An individual with Fire affinity is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;adapted &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;living &lt;/del&gt;in arid&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, warm &lt;/del&gt;environments. They are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;weakest when surrounded by &lt;/del&gt;water&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, such as &lt;/del&gt;at sea. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fire &lt;/del&gt;magi have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the greatest &lt;/del&gt;difficulty &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;casting Water spells. Fire is one of the most common affinities&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fire is associated with the Choleric humor. &lt;/ins&gt;An individual with Fire affinity is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;usually passionate, hot-tempered, obsessive, and dominant. They can be argumentative and impatient but excellent leaders, especially in an emergency. They prefer &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;live &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;warm, &lt;/ins&gt;arid environments &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and work with fire-related professions such as cooking or smithing&lt;/ins&gt;. They are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;weak to &lt;/ins&gt;water &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and hate being submerged or traveling &lt;/ins&gt;at sea. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Their opposite affinity is water, and fire &lt;/ins&gt;magi have difficulty &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with water and ice magic&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Earth===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Earth===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An individual with Earth affinity is adapted to living in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mainland &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;underground environments&lt;/del&gt;, such as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;forests &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;caverns&lt;/del&gt;. They are weakest when they are away from solid land. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Eath &lt;/del&gt;magi have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the greatest &lt;/del&gt;difficulty &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;casting Air spells. Earth is one of the most common affinities&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Earth is associated with the Phlegmatic humor. &lt;/ins&gt;An individual with Earth affinity is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;usually calm, content, rational, and diplomatic. They can also be shy, stubborn, fearful of change, and sometimes apathetic. They are &lt;/ins&gt;adapted to living in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rocky landscapes, fields, or even underground, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they tend to enjoy careers working with the land&lt;/ins&gt;, such as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;farming &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mining&lt;/ins&gt;. They are weakest when they are away from solid land&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, such as out at sea or at a high altitude&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Their opposite affinity is air, and earth &lt;/ins&gt;magi have difficulty &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with wind and lightning magic&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Water===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Water===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An individual with Water affinity is adapted to living in humid environments and at sea. They are weakest in dry environments, such as deserts. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Water &lt;/del&gt;magi have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the greatest &lt;/del&gt;difficulty casting &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fire &lt;/del&gt;spells&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Water is one of the most common affinities&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Water is associated with the Melancholic humor. &lt;/ins&gt;An individual with Water affinity is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;usually thoughtful, cautious, well-organized, and creative. But they can also be obsessive, overly cautious, prone to moodiness and depression, and frequently discontent. They are &lt;/ins&gt;adapted to living in humid environments and at sea. They are weakest in dry environments, such as deserts. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They enjoy life as sailors and fishermen. Their opposite affinity is fire, and water &lt;/ins&gt;magi have difficulty casting &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fire &lt;/ins&gt;spells.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Air===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Air===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An individual with Air affinity is adapted to living in open environments not closed off from the sky, such as open plains or at sea. They are weakest when cut off from the open air, such as when underground or underwater. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Air &lt;/del&gt;magi have the greatest difficulty casting &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Earth &lt;/del&gt;spells&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Air is one of the most common affinities&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Air is associated with the Sanguine humor. &lt;/ins&gt;An individual with Air affinity is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;usually highly sociable, confident, spontaneous, and free-spirited. But they can also be impulsive, flighty, unreliable, and claustrophobic. They are &lt;/ins&gt;adapted to living in open environments not closed off from the sky, such as open plains&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, mountaintops, &lt;/ins&gt;or at sea. They are weakest when cut off from the open air, such as when underground&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, imprisoned, &lt;/ins&gt;or underwater. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Their opposite affinity is earth, and air &lt;/ins&gt;magi have the greatest difficulty casting &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;earth and poison &lt;/ins&gt;spells.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Lightning===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Lightning===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An individual with Lightning affinity walks between those of Air and Fire affinities. They are adapted to living in warm environments not closed off from the open sky, such as deserts. They are weakest when cut off from the open air, such as underground or underwater, but they are not greatly weakened by water. Lightning magi have the greatest difficulty casting Clay spells, and they are more attuned to spells of Fire and Air than those of Earth and Water. Lightning is a slightly rarer affinity than its Air or Fire counterparts, but still fairly common.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An individual with Lightning affinity walks between those of Air and Fire affinities. They are adapted to living in warm environments not closed off from the open sky, such as deserts. They are weakest when cut off from the open air, such as underground or underwater, but they are not greatly weakened by water. Lightning magi have the greatest difficulty casting Clay spells, and they are more attuned to spells of Fire and Air than those of Earth and Water. Lightning is a slightly rarer affinity than its Air or Fire counterparts, but still fairly common.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Saber-Scorpion</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Affinity&amp;diff=6093&amp;oldid=prev</id>
		<title>Saber-Scorpion at 20:10, 24 October 2022</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Affinity&amp;diff=6093&amp;oldid=prev"/>
				<updated>2022-10-24T20:10:36Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:10, 24 October 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Magic_wheel2.png|thumb|330px|The Wheel of Magic.]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;All &lt;/del&gt;creatures, whether [[Arcane Magic|magically gifted]] or not, are born with an affinity to a particular [[Elemental Magic|element]] or elements. They all fall somewhere on what magi call the Wheel of Magic. In the vast majority of cases, they are attuned to either Air, Fire, Water, or Earth. These elements merge to create life as we know it. A mage born with Fire affinity will find Fire-based magic the easiest to use and most powerful. They will also be able to use Air and Earth magic, but will find Water magic extremely difficult since it is their opposing element, located on the opposite side of the Wheel. Similarly, an Earth mage would find Air magic difficult to use. For a non-magical person, their elemental affinity would be expressed in other ways, such as their preferred climate. Though in very exceptional cases individuals may be born with Light or Shadow affinity, no mortal creature is ever born with [[Demonic Magic|Demonic]], [[Divine Magic|Divine]], [[Runic Magic|Runic]], [[Arcane Magic|Arcane]], [[Spiritual Magic|Spiritual]], or Death affinity.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Magic_wheel2.png|thumb|330px|The Wheel of Magic.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The theory of elemental affinity, also called Humorism or the theory of humors, refers to the belief that all &lt;/ins&gt;creatures, whether [[Arcane Magic|magically gifted]] or not, are born with an affinity to a particular [[Elemental Magic|element]] or elements. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A person's innate elemental affinity can be impossible to determine, especially for a non-mage, but it usually affects their everyday life in slight ways, influencing their personality and their preference of environment.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==Effects of Affinity==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;According to believers in the theory of elemental affinity, one's affinity can affect their personality, environmental preferences, and more. For instance, individuals of Air affinity tend to be free spirits and slightly whimsical, while those of Fire affinity are often temperamental and passionate. Someone of Water affinity might prefer a life at sea or near the shore, while avoiding particularly dry environments. When they find themselves in an environment counter to their elemental affinity, a person might feel unwell and out of sorts - &amp;quot;out of their element,&amp;quot; one might say. This applies doubly for magi, who find their spells considerably weaker and more difficult to cast in an environment that contests their affinity. However, not everyone who lives in the desert is of Fire affinity, nor is everyone on the sea of Water affinity - and likewise, not every hotheaded man or woman is Fire affinity. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==The Elemental Wheel==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Magi and those who study magic &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A &lt;/ins&gt;They all fall somewhere on what magi call the Wheel of Magic. In the vast majority of cases, they are attuned to either Air, Fire, Water, or Earth. These elements merge to create life as we know it. A mage born with Fire affinity will find Fire-based magic the easiest to use and most powerful. They will also be able to use Air and Earth magic, but will find Water magic extremely difficult since it is their opposing element, located on the opposite side of the Wheel. Similarly, an Earth mage would find Air magic difficult to use. For a non-magical person, their elemental affinity would be expressed in other ways, such as their preferred climate. Though in very exceptional cases individuals may be born with Light or Shadow affinity, no mortal creature is ever born with [[Demonic Magic|Demonic]], [[Divine Magic|Divine]], [[Runic Magic|Runic]], [[Arcane Magic|Arcane]], [[Spiritual Magic|Spiritual]], or Death affinity.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Wheel of Magic also serves as the emblem for the secret [[Council of Magi]], while its lower &amp;quot;hook&amp;quot; - the one representing Shadow, Demonic, and Death magic - can be seen on the emblem of the [[Hidden]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Wheel of Magic also serves as the emblem for the secret [[Council of Magi]], while its lower &amp;quot;hook&amp;quot; - the one representing Shadow, Demonic, and Death magic - can be seen on the emblem of the [[Hidden]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Environment==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Environment==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;An individual with a particular affinity will often gravitate toward environments that reflect that affinity, such as someone of Water affinity enjoying a life at sea or near the shore. The opposite also applies, making someone with Water affinity dislike dry, arid environments such as a desert. An enviroment opposite of someone's affinity can actually weaken them, if only slightly, making their natural preference to live in a suitable environment a good instinct to follow. This applies doubly for magi, who find their spells considerably harder to use in an environment that contests their affinity. However, not everyone who lives in the desert is of Fire affinity, nor is everyone on the sea of Water affinity; affinities do not restrict where individuals can live, it merely may influence their preferred type of environment, as well as how well they operate in certain climates.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==Personality==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Another influence upon someone's affinity is their personality. More often than not, certain affinities pair with certain personalities, such as someone of Air affinity being a free spirit and someone of Fire affinity being temperamental. How someone's affinity is reflected in their personality may vary, but the wisest of mages can guess a nonmagical person's affinity merely through observing their personality paired with their reaction to different environmental and other factors.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==List of Affinities==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==List of Affinities==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Fire===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Fire===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Saber-Scorpion</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Affinity&amp;diff=5637&amp;oldid=prev</id>
		<title>Maverick-Werewolf at 18:48, 10 May 2017</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Affinity&amp;diff=5637&amp;oldid=prev"/>
				<updated>2017-05-10T18:48:29Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class='diff-content' /&gt;
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				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:48, 10 May 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot; &gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An individual with Frost affinity walks between those of Water and Air affinities. They are adapted to living in cold environments. They are weakest when exposed to great heat. Frost magi have the greatest difficulty casting Magma spells, and they are more attuned to spells of Water and Air than those of Fire and Earth. Frost is a slightly rarer affinity than its Water and Air counterparts, but still fairly common.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An individual with Frost affinity walks between those of Water and Air affinities. They are adapted to living in cold environments. They are weakest when exposed to great heat. Frost magi have the greatest difficulty casting Magma spells, and they are more attuned to spells of Water and Air than those of Fire and Earth. Frost is a slightly rarer affinity than its Water and Air counterparts, but still fairly common.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Light===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Light===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the two rarest affinities, almost never seen in any mortal creature except under very special circumstances, an individual with Light affinity is suited to any well-lit environment. They are weakest in total darkness. Light magi may find it impossible to cast Shadow spells. Many beings with Light affinity are somehow divinely touched and often have a natural aptitude for Divine magic. This does not always apply, however, nor should it be assumed that anyone with Light affinity is inherently &amp;quot;good.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the two rarest affinities, almost never seen in any mortal creature except under very special circumstances, an individual with Light affinity is suited to any well-lit environment. They are weakest in total darkness. Light magi may find it impossible to cast Shadow spells. Many beings with Light affinity are somehow divinely touched and often have a natural aptitude for Divine magic. This does not always apply, however, nor should it be assumed that anyone with Light affinity is inherently &amp;quot;good.&amp;quot; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They also always generally have an unusual appearance, such as strangely-colored hair and eyes.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Shadow===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Shadow===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the two rarest affinities, almost never seen in any mortal creature except under very special circumstances, an individual with Shadow affinity is suited to any dim environment. They are weakest in brightly-lit environments. Shadow magi may find it impossible to cast Light spells. Many beings with Shadow affinity are somehow demonically touched and often have a natural aptitude for Demonic magic. This does not always apply, however, nor should it be assumed that anyone with Shadow affinity is inherently &amp;quot;evil.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the two rarest affinities, almost never seen in any mortal creature except under very special circumstances, an individual with Shadow affinity is suited to any dim environment. They are weakest in brightly-lit environments. Shadow magi may find it impossible to cast Light spells. Many beings with Shadow affinity are somehow demonically touched and often have a natural aptitude for Demonic magic. This does not always apply, however, nor should it be assumed that anyone with Shadow affinity is inherently &amp;quot;evil.&amp;quot; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They also always generally have an unusual appearance, such as strangely-colored hair and eyes.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Magic]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Magic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maverick-Werewolf</name></author>	</entry>

	<entry>
		<id>http://wulfgard.net/wiki/index.php?title=Affinity&amp;diff=361&amp;oldid=prev</id>
		<title>Maverick-Werewolf: Created page with &quot;The Wheel of Magic.All creatures, whether magically gifted or not, are born with an affinity to a particular [[Elemental...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wulfgard.net/wiki/index.php?title=Affinity&amp;diff=361&amp;oldid=prev"/>
				<updated>2014-05-16T02:33:04Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/wiki/index.php?title=File:Magic_wheel2.png&quot; title=&quot;File:Magic wheel2.png&quot;&gt;thumb|330px|The Wheel of Magic.&lt;/a&gt;All creatures, whether &lt;a href=&quot;/wiki/index.php?title=Arcane_Magic&quot; title=&quot;Arcane Magic&quot;&gt;magically gifted&lt;/a&gt; or not, are born with an affinity to a particular [[Elemental...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Magic_wheel2.png|thumb|330px|The Wheel of Magic.]]All creatures, whether [[Arcane Magic|magically gifted]] or not, are born with an affinity to a particular [[Elemental Magic|element]] or elements. They all fall somewhere on what magi call the Wheel of Magic. In the vast majority of cases, they are attuned to either Air, Fire, Water, or Earth. These elements merge to create life as we know it. A mage born with Fire affinity will find Fire-based magic the easiest to use and most powerful. They will also be able to use Air and Earth magic, but will find Water magic extremely difficult since it is their opposing element, located on the opposite side of the Wheel. Similarly, an Earth mage would find Air magic difficult to use. For a non-magical person, their elemental affinity would be expressed in other ways, such as their preferred climate. Though in very exceptional cases individuals may be born with Light or Shadow affinity, no mortal creature is ever born with [[Demonic Magic|Demonic]], [[Divine Magic|Divine]], [[Runic Magic|Runic]], [[Arcane Magic|Arcane]], [[Spiritual Magic|Spiritual]], or Death affinity.&lt;br /&gt;
&lt;br /&gt;
The Wheel of Magic also serves as the emblem for the secret [[Council of Magi]], while its lower &amp;quot;hook&amp;quot; - the one representing Shadow, Demonic, and Death magic - can be seen on the emblem of the [[Hidden]].&lt;br /&gt;
==Environment==&lt;br /&gt;
An individual with a particular affinity will often gravitate toward environments that reflect that affinity, such as someone of Water affinity enjoying a life at sea or near the shore. The opposite also applies, making someone with Water affinity dislike dry, arid environments such as a desert. An enviroment opposite of someone's affinity can actually weaken them, if only slightly, making their natural preference to live in a suitable environment a good instinct to follow. This applies doubly for magi, who find their spells considerably harder to use in an environment that contests their affinity. However, not everyone who lives in the desert is of Fire affinity, nor is everyone on the sea of Water affinity; affinities do not restrict where individuals can live, it merely may influence their preferred type of environment, as well as how well they operate in certain climates.&lt;br /&gt;
==Personality==&lt;br /&gt;
Another influence upon someone's affinity is their personality. More often than not, certain affinities pair with certain personalities, such as someone of Air affinity being a free spirit and someone of Fire affinity being temperamental. How someone's affinity is reflected in their personality may vary, but the wisest of mages can guess a nonmagical person's affinity merely through observing their personality paired with their reaction to different environmental and other factors.&lt;br /&gt;
==List of Affinities==&lt;br /&gt;
===Fire===&lt;br /&gt;
An individual with Fire affinity is adapted to living in arid, warm environments. They are weakest when surrounded by water, such as at sea. Fire magi have the greatest difficulty casting Water spells. Fire is one of the most common affinities.&lt;br /&gt;
===Earth===&lt;br /&gt;
An individual with Earth affinity is adapted to living in mainland and underground environments, such as forests and caverns. They are weakest when they are away from solid land. Eath magi have the greatest difficulty casting Air spells. Earth is one of the most common affinities.&lt;br /&gt;
===Water===&lt;br /&gt;
An individual with Water affinity is adapted to living in humid environments and at sea. They are weakest in dry environments, such as deserts. Water magi have the greatest difficulty casting Fire spells. Water is one of the most common affinities.&lt;br /&gt;
===Air===&lt;br /&gt;
An individual with Air affinity is adapted to living in open environments not closed off from the sky, such as open plains or at sea. They are weakest when cut off from the open air, such as when underground or underwater. Air magi have the greatest difficulty casting Earth spells. Air is one of the most common affinities.&lt;br /&gt;
===Lightning===&lt;br /&gt;
An individual with Lightning affinity walks between those of Air and Fire affinities. They are adapted to living in warm environments not closed off from the open sky, such as deserts. They are weakest when cut off from the open air, such as underground or underwater, but they are not greatly weakened by water. Lightning magi have the greatest difficulty casting Clay spells, and they are more attuned to spells of Fire and Air than those of Earth and Water. Lightning is a slightly rarer affinity than its Air or Fire counterparts, but still fairly common.&lt;br /&gt;
===Magma===&lt;br /&gt;
An individual with Magma affinity walks between those of Fire and Earth affinities. They are adapted to living in very warm environments. They are weakest when exposed to great cold. Magma magi have the greatest difficulty casting Frost spells, and they are more attuned to spells of Fire and Earth than those of Water and Air. Magma is a slightly rarer affinity than its Fire or Earth counterparts, but still fairly common.&lt;br /&gt;
===Clay===&lt;br /&gt;
An individual with Clay affinity walks between those of Water and Earth affinities. They are adapted to living in very humid environments. They are weakest when in extremely dry environments. Clay magi have the greatest difficulty casting Lightning spells, and they are more attuned to spells of Water and Earth than those of Fire or Air. Clay is a slightly rarer affinity than its Water or Earth counterparts, but still fairly common.&lt;br /&gt;
===Frost===&lt;br /&gt;
An individual with Frost affinity walks between those of Water and Air affinities. They are adapted to living in cold environments. They are weakest when exposed to great heat. Frost magi have the greatest difficulty casting Magma spells, and they are more attuned to spells of Water and Air than those of Fire and Earth. Frost is a slightly rarer affinity than its Water and Air counterparts, but still fairly common.&lt;br /&gt;
===Light===&lt;br /&gt;
One of the two rarest affinities, almost never seen in any mortal creature except under very special circumstances, an individual with Light affinity is suited to any well-lit environment. They are weakest in total darkness. Light magi may find it impossible to cast Shadow spells. Many beings with Light affinity are somehow divinely touched and often have a natural aptitude for Divine magic. This does not always apply, however, nor should it be assumed that anyone with Light affinity is inherently &amp;quot;good.&amp;quot;&lt;br /&gt;
===Shadow===&lt;br /&gt;
One of the two rarest affinities, almost never seen in any mortal creature except under very special circumstances, an individual with Shadow affinity is suited to any dim environment. They are weakest in brightly-lit environments. Shadow magi may find it impossible to cast Light spells. Many beings with Shadow affinity are somehow demonically touched and often have a natural aptitude for Demonic magic. This does not always apply, however, nor should it be assumed that anyone with Shadow affinity is inherently &amp;quot;evil.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Magic]]&lt;/div&gt;</summary>
		<author><name>Maverick-Werewolf</name></author>	</entry>

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